Quote Originally Posted by Camate View Post
Hello!

Whenever we plan out which gathering-type items should/should not be stackable we always need to consider how many items that a player could bring back home after one session. For example, if we changed logs or ores the number they could take home would increase ten-fold. Therefore we need to consider all the effects this could have on the economy and be careful when considering such adjustments. With that in mind, we do not have plans to make these items stackable at this time.
I usually try not to harp on the Dev team much because i know they have a lot going on. But this one just doesn't make any sense.

if we changed logs or ores the number they could take home would increase ten-fold. And? So i get to craft everything straight through, instead of buy a few, craft a few, buy a few more, craft a few more. Repeat. Repeat. I don't quite get that. If anything it would help move items on the AH faster.

In regards to other ppl trying to get the same item, Id rather fight over stacks (which i can use) rather then camp AH for single items. And if i get (for example) 3 ores, and cant get anymore, i have to deal with that -inventory. Other side is, supply amount would increase if stackable.

Therefore we need to consider all the effects this could have on the economy. The effect is quite simple to see in this case. It would increase the economy. Tons of ppl refuse to put logs and ore on AH because of the room it takes up. They have other, more important (to them), items that need to go up instead. So they just npc them. Taking items out of circulation is not good for an economy.

If they stack, they can still be sold as singles, which means it wouldn't change anything for the worse. (since thats how it is sold now). But with stacks taking up less auction house space, you drastically increase the likeliness of sellers putting their goods on the AH instead of NPCing them. - More items on AH - More ppl able to buy - Economy grows - Win.