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  1. #1
    Player Godofgods's Avatar
    Join Date
    Mar 2011
    Posts
    711
    Character
    Godofgods
    World
    Odin
    Main Class
    DRK Lv 99
    i always understood the logic they had in originally making them non-stackable. Even as a main woodworker. But with the changing times, it does seem that making them stackable would be of great benefit.

    Ores and logs have one primary function; to be crafted with. And with the high drop rate of them from WoE and VW, its close to being a crafters dream. But with the down side of that coin, is that with the high drop rate, ppl have so many items that could be placed on the AH, that they don't have room to put them all up. As a result, ppl end up npc'ing a lot of logs and ores (much to my dismay).

    The crafters are so close to getting a break with some of those mets, but their is just that one step from a players inventory to AH that needs to be overcome. Allowing logs and ores to stack would at least increase the odds of more mets making it to the AH.
    (9)

  2. #2
    Player Nawesemo's Avatar
    Join Date
    Jun 2011
    Location
    Bastok
    Posts
    352
    Character
    Nawesemo
    World
    Cerberus
    Main Class
    BLM Lv 99
    Quote Originally Posted by Godofgods View Post
    i always understood the logic they had in originally making them non-stackable. Even as a main woodworker. But with the changing times, it does seem that making them stackable would be of great benefit.

    Ores and logs have one primary function; to be crafted with. And with the high drop rate of them from WoE and VW, its close to being a crafters dream. But with the down side of that coin, is that with the high drop rate, ppl have so many items that could be placed on the AH, that they don't have room to put them all up. As a result, ppl end up npc'ing a lot of logs and ores (much to my dismay).

    The crafters are so close to getting a break with some of those mets, but their is just that one step from a players inventory to AH that needs to be overcome. Allowing logs and ores to stack would at least increase the odds of more mets making it to the AH.
    spot on that last point, i npc sooooooo many logs, I know someone will buy em off me @npc prices, but I'm in the camp that the items npc'd should go on the guilds buyable list, like it does if you lug the stuff to the guild.... A modest increace in npc prices @guild would help me make up my mind on whether it was worth my trouble to haul the stuff to the guild for the crafters to buy.... Maybe a guild a.h, seperate from the 8items we can put on the normal ah...... Idk, but being able to stack em would go miles as far as them actually making it to a crafter.
    (6)

  3. #3
    Player
    Join Date
    Mar 2011
    Posts
    58
    Quote Originally Posted by Nawesemo View Post
    spot on that last point, i npc sooooooo many logs, I know someone will buy em off me @npc prices, but I'm in the camp that the items npc'd should go on the guilds buyable list, like it does if you lug the stuff to the guild.... A modest increase in npc prices @guild would help me make up my mind on whether it was worth my trouble to haul the stuff to the guild for the crafters to buy.... Maybe a guild a.h, seperate from the 8items we can put on the normal ah...... Idk, but being able to stack em would go miles as far as them actually making it to a crafter.
    ^this but god only knows how long it would take them to link all the shop npc's cant even find a spare monkey with a typewriter to give us storage in any city, but don't worrie alchemists the mobs in promy now drop the right memory that only took 7 years to fix
    (5)

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