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  1. #1
    Player Sp1cyryan's Avatar
    Join Date
    Mar 2011
    Posts
    1,113
    Quote Originally Posted by Waldrich View Post
    Yes, you........
    NO U!

    _______
    (0)

  2. #2
    Player Chamaan's Avatar
    Join Date
    Mar 2011
    Posts
    83
    Character
    Chamaan
    World
    Valefor
    Main Class
    PUP Lv 99
    The number of things useful/valuable to a level 99 player that can be crafted from materials gathered from HELM, as opposed to things only dropped from NMs, is so small that your argument is laughable. The only jobs it would affect are Ranger and Corsair, and would only reduce the cost of ammo very marginally (ore and lumber aren't the only ingredients in bullets and arrows), something we've been asking you to do for ages.
    (8)

  3. #3
    Player
    Join Date
    Jul 2011
    Posts
    597
    Then add a harvesting fatigue like you already have for fishing due to botters and other nonsense.
    (4)

  4. #4
    Player Waldrich's Avatar
    Join Date
    Mar 2012
    Posts
    134
    Character
    Waldrich
    World
    Asura
    Main Class
    WHM Lv 99
    No guys Square Enix don't want us to play all jobs + crafts + HELM ; ;

    Their answer is: No, you can't do it. the game wasn't designed for it.... this is annoying...
    (1)

  5. #5
    Player Vagrua's Avatar
    Join Date
    Mar 2011
    Posts
    191
    Character
    Vagrua
    World
    Lakshmi
    Main Class
    SAM Lv 99
    Where is the good news...all we've been getting is "no, you can't have this" and "balance" the last few weeks.
    (2)

  6. #6
    Player Masekase's Avatar
    Join Date
    Mar 2011
    Posts
    78
    Character
    Masekase
    World
    Asura
    Main Class
    BLM Lv 99
    What about making a function where you can send the item from loot to mog house.
    (0)

  7. #7
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    Maybe VW should stop dropping so damned many of them then.

    But yeah, no. Sorry SE, you've already shown us that you have no real desire (or ability, pick one) to keep the economy in order, after you implemented (and later avoided fixing) the ability for players to conjure billions of gil out of thin air in first abyssea, then later Voidwatch.

    I know I've seen at least three threads where concerns over this has been voiced, but I don't think any of them got an official reply. And now, of course, it is too late.

    At one point, I was joking around with the idea that gil would eventually become worthless, and people would start using dynamis currency (or alexandrites) to buy items from each others. Maybe that isnt too far fetched after all!
    (1)
    Last edited by Mirage; 10-05-2012 at 12:37 AM.

  8. #8
    Player Vold's Avatar
    Join Date
    Mar 2011
    Posts
    908
    Character
    Voldermolt
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    I guess I'll pretend that it's not possible to go out and farm stuff, fill up, go back home, unload and head straight back out to continue thereby rendering that excuse invalid. Wow, the whoppers that come out of the dev's mouths sometimes to maintain a way of gaming life. It would be appreciated to simply say a mean spirited "NOOOOOO!" once in awhile rather than be BS train being used. We're big boys and girls. We can take it.
    (2)


    Regular "John" Doe
    - Not on the Community Team

  9. #9
    Player Daniel's Avatar
    Join Date
    Mar 2011
    Posts
    95
    Character
    Danial
    World
    Odin
    Main Class
    NIN Lv 99
    I wonder if they considered how many 10k fish people could bring home and what effect that would have on the economy?
    (1)

  10. #10
    Player
    Join Date
    Mar 2011
    Posts
    1,401
    People fish millions of gil per day with fish bots with their ebisu rods or with cruor-chocobo blinker navigation bots and the dev team is worried about us NPCing mahagoney logs for 1-2k/each? What is this i don't even...
    (2)

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