Results 1 to 10 of 22

Hybrid View

  1. #1
    Player Manakurei's Avatar
    Join Date
    Oct 2012
    Location
    Sandoria
    Posts
    4
    Character
    Manakurei
    World
    Bismarck
    Main Class
    RDM Lv 70
    Quote Originally Posted by Sunrider View Post
    I respectfully disagree, I'm very fond of my self-target Bar spells, and WHM already makes good use of the AoE versions (though I would like to see a good reason to use Gain-CHR).

    And your plan doesn't exactly pan out. A couple of our spell lines (En-spells, Bar spells, Gain spells, etc), already base their potency off Enhancing skill; potency break points still exist in parallel with higher spell tiers. I suppose its possible to rewrite the formulas to simply tier up the the next spell level when reaching a predetermined skill level, though there are some issues that are raised.

    The first is the function of some spells, specifically En-spells. Tier 1 proc on every hit and simply do damage. Tier 2 proc only on the first hit, and do increasing damage as well as reduce the target's elemental resistance. Some players wouldn't appreciate losing the effect of the tier 1 En-spells just because they skilled up.

    The second is that this would would effectively get rid of higher tiers, and higher tier scrolls by extension. There are players that care a lot whether they get new shiny toys as they level up, and I'm sure there's someone out there that cares whether higher level scrolls disappear from the game.
    In my post I said get rid of the Tier II en-spells, nowhere did I mention in my post that Tier 1 en spells should turn into our current tier II en spells once they skill up.

    As for everyone else I'm disappointed, here I was excited I finally got replies to my thread and all you are talking about are AOE bar spells...but oh well at least we are discussing potential solutions for SE's spell list problem and RDM's current state, lets hope a dev takes a look in this thread.

    Anyways we need Gain CHR for the same reason we need CHR on our Warlock's tabard, +10 Parry skill on our Warlock's Gloves, and +10 Shield skill on our Warlock boots, we need it simply for the sake of completion. If they want to they could make the strength of our enhancement skills scale with CHR as well as enhancement skill, I don't care as long as they scale with something. I can't be the only one that finds it wrong that a level 48 casting haste is just as efficient as a level 99 casting haste?
    (4)
    Last edited by Manakurei; 10-05-2012 at 12:35 AM.