Page 4 of 16 FirstFirst ... 2 3 4 5 6 14 ... LastLast
Results 31 to 40 of 160
  1. #31
    Player Kriegsgott's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    260
    Character
    Kriegsgott
    World
    Leviathan
    Main Class
    MNK Lv 99
    nice joke!
    SMN magic skill up works very fine just wonder if people demand the [need to get all skill instantly capped BUTTON] ....
    (1)

  2. #32
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    Please show me the post where people are requesting the "get all skills capped instantly button". If not, please stop pretending people are saying things they aren't.
    (6)

  3. #33
    Player Teraniku's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    671
    Character
    Teraniku
    World
    Shiva
    Main Class
    WHM Lv 99
    Hmm, While leveling Summoning Magic sucks in general, I usually get about 3-6 levels every 2 hours when partying in Abyssea. (* Hint go with a small group where you can use the both your Rage and Ward abilities and Spam them when your timer is up* Use Minkin Monstrosity Atma, Spirit Taker, and either sub RDM, or take a RDM friend along to help with MP issues, if you have them) It's plenty doable, It just takes time.
    (0)

  4. #34
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    No one is arguing that it is undoable. I don't think anyone in this thread has issues with mp while skilling up inside abyssea either.

    What we (at least I) are arguing, is that skill up rates for summoning magic is incredibly slow compared to every other skill in the game, except enhancing (which I also think could use a boost), and that this difference in skill up rates is unfair. Why should summoners take so much longer to skill up than other jobs? Are summoners to be punished for being a summoner rather than a monk or a warrior? If so, why?
    (4)

  5. #35
    Player Cabalabob's Avatar
    Join Date
    Mar 2011
    Posts
    321
    Character
    Cabalabob
    World
    Phoenix
    Main Class
    SMN Lv 99
    Quote Originally Posted by Mirage View Post
    If so, why?
    I believe that SE's reasoning why is that enhancing and summoning magic have the potential to be skilled up with 0 danger, while weapons and magic require you to put yourself at risk, e.g weapons and magic need to hit mobs, healing skills up faster when used on undead, etc. summoning and enhancing it is possible to skill up by spam casting on the spot without fighting a mob.
    (0)
    Last edited by Cabalabob; 10-01-2012 at 06:56 AM.

  6. #36
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    Several magic skills that do not put yourself at risk are easier to skill than summoning. You can spam non-damaging debuffs on goldfish in sea 24/7 without getting aggro, for example. Flash, paralyze, silence, repose all work. I bet a myriad of blue magic spells would work too, such as sheep song, temporal shift, and probably many others.

    Even if youtechnically have to put yourself at risk, the actual risk involved is laughable. You can afk skillup any combat skill in abyssea with ducal guard and two regen atmas. Therefore, I do not think this is a good reason for making summoning magic much slower to level.

    If the risk factor actually is the reason, then enemy targeted blood pacts should have an extremely much better chance of skilling up party targeted BPs do. I don't know if this is the case, but considering a poster in this thread killed 6 bukhises (bukhii? what is the plural of bukhis anyway?) solo on smn and got an insulting 1.2 skill out of it, I have my doubts.

    If we're going by risk as the deciding factor, then it would still be entirely reasonable to let summoning magic skill up when avatars attack decent challenge enemies with melee attacks.
    (0)
    Last edited by Mirage; 10-01-2012 at 07:48 AM.

  7. #37
    Player Secondplanet's Avatar
    Join Date
    Mar 2011
    Location
    San D'Oria
    Posts
    398
    Character
    Mortificator
    World
    Asura
    Main Class
    SMN Lv 99
    you could have solo'd as summoner to get to the top. I enjoy'd playing summoner and never had a problem getting my skill ups. Since yours is incredibly low find out where your skill level is for zone and go to 2 zones up and fight mobs higher then your skill level and start there then move up zone for zone and take the time to get it.

    Just cause your decided to leach your summoner to the top and expect to easily get your skills up isn't a problem with the game, its a problem with how you played it. I used abyssea to leach 1 job to the top, monk and i have been leveling up my guard skills for some time now, i'm not complaining its the price i pay for being lazy.

    what you should have done was leeched 10 levels then skilled up with easy prey mobs until you weren't seeing skill ups then leech another 10 etc etc.
    (2)

  8. #38
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    As stated earlier: I did not leech my job even for one second. I leeched ranger a bit, and also blue mage, but not summoner.
    (2)

  9. #39
    Player Secondplanet's Avatar
    Join Date
    Mar 2011
    Location
    San D'Oria
    Posts
    398
    Character
    Mortificator
    World
    Asura
    Main Class
    SMN Lv 99
    Quote Originally Posted by Mirage View Post
    As stated earlier: I did not leech my job even for one second. I leeched ranger a bit, and also blue mage, but not summoner.
    How is that even possible? you said your skill was 150, how you can be so low and not have leached at all? My wife got summoner done outside of abyssea to lvl 65 before she decided to go in and she went in with the higher end of 200's easily and she is lvl 99 summoner now and her skill is 340 and still rising steadily.
    (1)

  10. #40
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    Because non-leech exp is still 70k an hour. Things die very fast, so often times, your BP timer won't allow you to even use a PB rage on more than one in every 3 mobs.

    Maybe your wife was lucky (lol) enough to be in slow and inefficient parties.

    In that case, what you're really saying is: All jobs should be allowed to benefit from the greatly increased exp rate outside abyssea, except summoner who should level as slowly as possible so that the slow skill gain can keep up. If that was SE's intention, they should just have made it impossible for summoner to use grounds tomes in the first place!

    Square Enix recently changed parry and guard skillups in a way that effectively increased the skill up rate by at least 20 times, and I am not even exaggerating now. Additionally, we have the martial master kupower which increases combat skill gain even further, while not affecting magic skillup at all. Despite all of these buffs and changes to skill up gain, you somehow think it is perfectly fine that summoning magic is not given a similar treatment? I have absolutely no idea why you are so adamantly opposed to equality between jobs for something as basic as combat/magic skills.
    (4)
    Last edited by Mirage; 10-01-2012 at 11:25 AM.

Page 4 of 16 FirstFirst ... 2 3 4 5 6 14 ... LastLast

Tags for this Thread