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  1. #21
    Player Kriegsgott's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    260
    Character
    Kriegsgott
    World
    Leviathan
    Main Class
    MNK Lv 99
    Quote Originally Posted by Danita View Post
    For casual players (me), here's what end-game looks like:

    Einherjar - Inaccessable. Requires too many people. Unlike Japan, the US has to deal with 3hr time zone differences between friends, so getting 18 people together just isn't viable for casuals, especially on some kind of regular schedule. I have all feathers up to tier three from doing this with a handful of people, but it gets too hard to low-man after that.

    Legion - Inaccessable. Not only does this take a lot of people, but they need to be elite. I may never know what the inside of a legion zone looks like.

    Abyssea - Perfect. Can show up with any group size, accomplish minor goals, make progress on major goals, get exp/gil. This is literally the only reason I have been playing; there is always something to do and it's always interesting.

    Dynamis - Very good. The mandatory JA procs and reliance on TH makes this boring since only a tiny selection of jobs meet both requirements, but the event scales nicely with small groups and the reward system is acceptable. Magic procs should happen at the same rate as JA procs, and WS procs should have the highest rate (10% chance per time stat). The Arch NM's are all impossible for casuals, but there is enough reward available without doing those.

    Magian Weapon Trials - Good. It's nice that you can do this at your own pace, but some trials are needlessly boring. Weather trials were reduced drastically to combat this, which was good, but the same treatment needs to happen for "Killing Blow" trials and other similar things. For example, I can't bring myself to keep working on my 100TP Great Katana because I have already finished three trials by doing six hundred weaponskills (bored to death while doing it), yet I am left with a requirement for two thousand more. Without this weapon I'm unable to play my SAM in events. The result is I don't play my SAM any more, and it's depressing.

    Limbus - Mediocre. If I could do Limbus daily, I would farm my own coins and get AF+1 things in the process, plus get chips for the original U/O fights. But I can only do this two times per week, and that means I can't afford to waste an opportunity to do the new Arch-U/O content requirements. The result is that I farm Dynamis for money to buy 75 or 150 Ancient Beastcoins from other people. The time restriction has turned a once fun and rewarding event into a money-sink that I want to put behind me as soon as we finish getting gear form the bosses.

    VoidWatch - Mediocre. The event is generally well designed and fun. The ability to teleport around Vanadiel is great! The reward system, however, is infuriating. For example: My girlfriend got Ace's Mail on her first fight. It's on her Mannequin (she can't use it). She wanted to make it into a Pulse: Cell and give it to me, but then I would only have 1/5 of an Ace's Mail. While there is a chance she might someday use her mail, there is no chance I will be able to use 1/5 of an Ace's Mail, so I told her don't bother. My girlfriend also has Hekka's Kalsiris where I don't, so until I get this she's kind of stuck being our healer. Being stuck in a role because of luck is not fun. Finally, my girlfriend got Mekira-Meikogai the other day and put it on her 2nd mannequin. Even more amazingly, on our next attempt she got it again and took a pulse cell. Then we got more stones and tried again and she got it again. Then we tried it again and she got it again. So, she got 4 of them, put 1 on her mannequin, took 3 pulse cells and gave them to me, all in the span of about an hour. What was the net result? Four times she got lucky, and her reward for that was that I had to take four million gil out of our shared bank to buy the other two cells to complete my armor, even though she earned the thing four times. If we had beaten Byakko and got four Haidate in the old days, that would have been 4 Haidates in our linkshell, not 1 plus a four million gil debt for a second person. The fact that it takes one person getting lucky 6 times to get 2 body armors is terrible when you consider the drop rates. Trading 1 lucky occurance for 1/5th of an item is unfair. 1 drop should be worth 1 drop. The other frustrating thing is the hundreds of Qilins I have done with her, and I have yet to get myself a Lux (she's gotten 5 or 6 of them).

    Meeble Burrows - Poor. This is another interesting and fun event at first glance. The time on it is perfect, the activities are interesting, and the rewards are exciting. If entry were restricted like Assault tags OR boss fight entry were restricted like Einherjar chambers are, then this event would be fine. You combined both restrictions in one event though, so now the time it will take to earn this gear stretches off so far into the future that I can't visualize success. Add to that the fact some items clearly won't be 100% drops, and this requires efforts of such great duration that by the time all of the gear can be obtained, it will be obsolete.

    NeoNyzul - Terrible. Too difficult. Casuals can actually do everything in Nyzul; we are able to beat all bosses and many of us have captain rank and floor 100 tags from 75-era; we loved that event. What we can't do is finish this event before timing out. As a result of NN, the best geared people in the game get even better while the casual crowd is locked out of any hope for success, and that's totally unlike the old Nyzul. You need to allow us to save our climb by choosing to exit after defeating a boss, so that even if it takes us five times as long, the casual crowd has achievable goals to work for, yet the challenge to win is retained.

    You guys are so afraid that we will beat all your content and quit, that you make it so only a tiny handful of people can actually beat it. The result is that I can't stand any of it any more. If I were winning most things, I'd play more, not less. You have it backwards.

    Anyway, Voidwatch made me feel like I wanted to quit, but I stuck around for revamped events. NeoNyzul turned out to be a spectacular failure and I nearly quit except that I was willing to stick around and see if you would fix it. Then I heard Meeble Burrows was actually really interesting on the test server, so that was another reason to stay. Now, with the actual release being so time-consuming that there is no point in trying, and nothing being fixed about your previous problem events, I'm done. 3 strikes and I'm out.
    couldn you cancel your account without walltexting ?
    (3)

  2. #22
    Player Cadcalibur's Avatar
    Join Date
    Sep 2012
    Posts
    6
    Character
    Cadimus
    World
    Sylph
    Main Class
    BST Lv 99
    I can kinda agree with the OP. I have friends who want to join because they're bored with WoW but I keep advising them not too. The best gear comes from VW/NN/ archs in limbus/etc.The direction SE went with VW makes gear unobtainable because you can never get rank ups these days. All events listed where you depend on others doesn't really fit into the casual game style either. If I had just 2 hours one night and I tried to work on an empy weapons, for this sake we can say briareus is the target. For me personally I get more done soloing rather than sitting there for an hour, asking friends,shouting for people, and running the course. Especially those who know the time time restriction so they conveniently "d/c" with the ki set once braireus is about to be popped. I don't think these events should be scaled down to make it where casuals could completely own them but comparable options should be made available.After all, you do cater to casuals as well as hardcore and you know you do SE. So why give the Hardcore guys a steak and casual guys a meat ball. Give them a cheeseburger at least, and not the microwave kind either. I mean fresh off the grill, mouth watering........darn it, its breakfast time. You guys have fun, I'm going to cook food.
    (2)

  3. #23
    Player Aeonk's Avatar
    Join Date
    Mar 2011
    Location
    Sandy
    Posts
    136
    Character
    Aeonknight
    World
    Carbuncle
    Main Class
    PLD Lv 99
    1 point to address about Neo Nyzul...

    At no point is it a requirement to hit floor 100 every single run. Even most elite players don't have a 100% win rate, no one does. The unique thing about neo nyzul is it has no set goal to reach, you create your own goal. whether or not you're able to set it realistically and accomplish it is a different matter. If you can't hit floor 100, go for 80. farm the astrariums until you can redeem it for a floor 100 piece. It's perfectly acceptable and it is real progress towards some of the best gear in the game (for now.) 3 weeks for 1 really good piece of your choosing is a damn good trade off compared to 0/1000 on whatever VW body you're going for.
    (0)

  4. #24
    Player Nawesemo's Avatar
    Join Date
    Jun 2011
    Location
    Bastok
    Posts
    352
    Character
    Nawesemo
    World
    Cerberus
    Main Class
    BLM Lv 99
    you like this game or you don't, you like your friends in this game or you don't, you play or you don't. It isn't some decision in your life that should get as much energy as alot of us give it , but... it is what it is...

    When you wanna come back it'll still be here we don't ever "quit" but we take breaks and stop for a while

    Quitters never win and winners never Quit, don't say squat about stopping for a bit
    (0)

  5. #25
    Player Sarick's Avatar
    Join Date
    Apr 2011
    Posts
    732
    Character
    Saricks
    World
    Fenrir
    Main Class
    RDM Lv 99
    Proof. Personal opinion.

    You said this LINK

    Quote Originally Posted by Plasticleg View Post
    Don't worry, they're only quitting for WoW.
    lol
    You said this LINK

    Quote Originally Posted by Plasticleg View Post
    Don't use the server ranking from FFXIAH for anything except a quick giggle. IIRC, a pretty terrible RMT used to be number 1.

    It's also more that they are crying about well-known shitty events, and ragequitting because of them. lol
    You said this LINK

    Quote Originally Posted by Plasticleg View Post
    You're trolling me as hard as Celaeno trolls me.
    Try again, no one cares about FFXIAH rankings (sans you).
    And you said this LINK

    Quote Originally Posted by Plasticleg View Post
    If you think that posting an irrelevant link will validate anything, you best think again.
    It's obvious your trying to laugh off everything because you have nothing to say outside of personal views. There is a bit of conceit with all your responses as though only your opinion matters as fact and players who complain don't deserve any rights. The stuff I wrote has some foundation behind it because it involves philosophy and third party rankings.

    What's really upsetting is instead of backing your views up you actually pointed a finger at me as a troll right after you posting the stuff above. All I've been doing up to this point is asking you to back up your opinions and pointing out they're only personal opinions

    Oh yea, forgot to say, hows that for relevant links?

    Thanks for your approval BUMPING the thread all these times to keep said topic at the top of the list.

    Quote Originally Posted by Nawesemo View Post
    Quitters never win and winners never Quit, don't say squat about stopping for a bit
    Nice one, I can agree with.
    (1)
    Last edited by Sarick; 10-01-2012 at 12:21 PM.
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  6. #26
    Player wish12oz's Avatar
    Join Date
    Mar 2011
    Location
    @marnie
    Posts
    1,254
    Quote Originally Posted by detlef View Post
    It's indicates that many accounts are going inactive, which the point that person was trying to make.
    Lots of accounts are going inactive. This shouldn't really surprise anyone with Diablo 3 1.05, Guild Wars 2, and now the new World of Warcraft expansion about that kung fu Panda movie.

    @OP: Try Guild Wars 2, it's fun to level up in and do random big dragon fights with whoever happens to be around, and it's built entirely around having a casual fan base.
    (0)

    http://www.twitch.tv/wish12oz
    http://www.youtube.com/user/r5n/videos

  7. #27
    Player wish12oz's Avatar
    Join Date
    Mar 2011
    Location
    @marnie
    Posts
    1,254
    Quote Originally Posted by Aeonk View Post
    1 point to address about Neo Nyzul...

    At no point is it a requirement to hit floor 100 every single run. Even most elite players don't have a 100% win rate, no one does. The unique thing about neo nyzul is it has no set goal to reach, you create your own goal. whether or not you're able to set it realistically and accomplish it is a different matter. If you can't hit floor 100, go for 80. farm the astrariums until you can redeem it for a floor 100 piece. It's perfectly acceptable and it is real progress towards some of the best gear in the game (for now.) 3 weeks for 1 really good piece of your choosing is a damn good trade off compared to 0/1000 on whatever VW body you're going for.
    Farming floor 80 for floor 100 gear is also amazingly fast compared to old world spawn HNM and salvage days.

    EDIT: Woops, meant to edit the other post and add this, sorry for the double
    (0)
    Last edited by wish12oz; 10-01-2012 at 12:08 PM.

    http://www.twitch.tv/wish12oz
    http://www.youtube.com/user/r5n/videos

  8. #28
    Player Sarick's Avatar
    Join Date
    Apr 2011
    Posts
    732
    Character
    Saricks
    World
    Fenrir
    Main Class
    RDM Lv 99
    Quote Originally Posted by wish12oz View Post
    Lots of accounts are going inactive. This shouldn't really surprise anyone with Diablo 3 1.05, Guild Wars 2, and now the new World of Warcraft expansion about that kung fu Panda movie.
    This could be a reason. I just don't agree with plastics personal opinions or inability understand that the rank system is based on actual active players. I guess it is hard to explain to someone this relevance who is seen in the community as an almost blank page. You on the other hand are listed in the ranks.
    (0)
    Last edited by Sarick; 10-01-2012 at 12:37 PM.
    Developers take notice when a post has a lot of likes. Please support your fellow posters if they make good suggestions or comments by clicking the like.

  9. #29
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    A bunch of people deactivated when Guildwork billing clocked over and it caused the rankings to drop, so seeing a sudden drop in your rank isn't actually a very good measure of the number of active players. A number of people had FFXIAH profiles due to using the GW client and didn't have valid LS Community URLs, so when their billing deactivated their XIAH profiles were removed. There was some major billing deadline recently (maybe Guildwork upped the price? idk) and a bunch of people ended up not having FFXIAH profiles anymore because they didn't pay it.

    The OP is pretty much right, except for his Voidwatch rage. It's all just luck and sample size, and the more of the latter you have the less of the former you need to cap out on drops. I have something like 40 Voidstones to my name (started the system when it came out, saved stones, and got the stone recharge time periapts before really diving in) and the only monster I need drops from still is Kalasutrax. Body drop rate is about 1%. Pulse Weapon drop rate is about 0.5%. The secondary items are something like 3-5%. The common items are probably 10-20%. After that you just need to kill enough of them to average out!

    What sucks is doing Voidwatch with an incompetent group. If you're with a competent group, you run out there and kill the same boring proc-locked monster 6 times, warp back, re-stone, and repeat it. If you're with an incompetent group the fights are more interesting in a sense, but you also end up feeling like you're doing an unreasonable amount of work for the typical Voidwatch reward (Cruor and logs). For a non-proc-locked fight, Voidwatch drop rates are way too low to justify doing the event. For a proc-locked fight, the fight is very boring but after 6 of them you have about 100k cruor, maybe some HMPs, and if you're really lucky you have a piece of equipment that you wanted. It's worth doing as a way to make gil with other people, but just not exciting.
    (7)

  10. #30
    Player Modoru's Avatar
    Join Date
    May 2011
    Location
    There is only Zuul~
    Posts
    229
    Character
    Foxfire
    World
    Siren
    Main Class
    RDM Lv 1
    Quote Originally Posted by Afania View Post
    A very long post
    I'd like to point out that the word you're looking for is "casual", not "causal". How you managed to mis-spell it that many times is beyond me.

    His arguments mostly lean towards the fact that he may be willing to do it, but not that many people on his level [eg; with enough ability to do their job well] want to participate in these events in the same fashion that he does. Most of these events lean towards doing them ceaselessly for a long period of time versus going hardcore and slaving away with an EGLS [if that still somehow exists] in order to get it. Either way, this is not something that should drive every single aspect of endgame. While I'm also not a fan of getting everything on the first try [well, I am, but that would eliminate replay value], it's still a bit excessive. There can be a happy medium, I'm sure.
    (5)
    Opinions are opinions. Keep 'em that way.

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