Page 4 of 7 FirstFirst ... 2 3 4 5 6 ... LastLast
Results 31 to 40 of 66
  1. #31
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Good to know ! As another suggestion and since everyone is enjoying the content, I suggest adding other paths, ranks, and reward, just like you did to voidwatch.
    (0)

    Ultimate DPS simulator
    https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit

  2. #32
    Player Kari's Avatar
    Join Date
    Mar 2011
    Posts
    284
    Character
    Aisaka
    World
    Fenrir
    Main Class
    DNC Lv 99
    Quote Originally Posted by Okipuit View Post
    Also, since the concept of Meeble Burrows was to create content that could be enjoyed and progression can take place in short spurts of time, our focus is not on making adjustments so that clearing the content can be rushed, instead we will be focused on overall improvements so that even those that have not completed this content can benefit.
    Make better content so that we can't rush through it without artificial limitations.
    For most of us who have been repeating content for years, we want new content that we can actually spend time doing.
    Right now I'm basically paying a monthly fee to play this game once or twice a week because of cooldowns. That's not how an MMO should be.
    (14)
    /人 ‿‿ 人\


  3. #33
    Player Zubis's Avatar
    Join Date
    Aug 2011
    Posts
    87
    Character
    Zubis
    World
    Asura
    Main Class
    SMN Lv 99
    Quote Originally Posted by Demon6324236 View Post
    I would like the progress in each path to not be erased with every completion of it. .
    I had no idea it did that.

    Zubis' interest in Meeble Burrows drops 200 points.
    (2)

  4. #34
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Yep, if you do a boss you start back at the start from what I understand, meaning if you do all of T1, then kill the boss, you start at the beginning of T1 again.
    (1)

  5. #35
    Player Infidi's Avatar
    Join Date
    Mar 2011
    Location
    Sandy
    Posts
    283
    Character
    Infidi
    World
    Fenrir
    Main Class
    WAR Lv 99
    Yep it erases ALL progress for that book. Buffs, all paths, etc, regardless wethher you win or not. Wish it would at least let you keep your progress for that path until you beat the boss and get its KI. Or at the very least not erase ALL progress. Just all the buffs and progress for that particular boss path only.
    (0)

  6. #36
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    The ONLY thing it should erase is the buffs, no progress at all, the progress erasing is what makes me want to forget doing it & trying for the stupid Fast Cast neck, 5% Fast Cast on a neck is nice, but not worth 1 fight every 25 days for a CHANCE to get it, I might lose the fight, or it might not drop, or someone might out lot me, in any of these 3 cases, I have to wait basically another month to attempt, no. If anything, make us need KIs for the final boss of it still, but keep progress upto the bosses once you get to them, so it only takes 6 days for you to do the final boss again.
    (1)

  7. #37
    Player Winrie's Avatar
    Join Date
    Jun 2011
    Posts
    177
    Character
    Winrie
    World
    Valefor
    Main Class
    WHM Lv 99
    Currently I've been doing meeble burrows with a small group of friends once a week and while the 20 hour cool down sucks, it's a very entertaining and fun event to partake in that offers some realistic challenge for once. I like how even when your climbing and such you are accumulating points for items via the npc. The only thing I can think of that should be adjusted is perhaps the cooldown and perhaps not having us climb from t1 just to fight a boss, maybe removing the boons for the tier itself once you pop a second time in a row or perhaps maybe altering how far our climb has to be redone to allow us maybe 2-3 boss a week? Otherwise keep it up, this stuff is actually fun, please expand on this and make it grow!
    (0)

  8. #38
    Player Winrie's Avatar
    Join Date
    Jun 2011
    Posts
    177
    Character
    Winrie
    World
    Valefor
    Main Class
    WHM Lv 99
    Even better idea, how about a grimore or KI pheremone thing we can purchase with points every earth day that allows us to investigate a boss floor of the party's choice? that would effectively tie into the cooldown times, allowing us to do a tier climb + boss + more bosses. And even still you'd have to farm points as you climb to get more bosses so in my opinion it's a decent idea, let's us have more boss pops per week while still limiting how much we can Zerg thru the content
    (0)
    Last edited by Winrie; 10-17-2012 at 02:09 PM.

  9. #39
    Player tyrantsyn's Avatar
    Join Date
    Sep 2011
    Location
    612 wharf ave next to the gentlemen's club.
    Posts
    522
    Character
    Tyrantsyn
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99
    I love the current set up. If you wanna rush to the boss you only have to clear one goal. If you want to take you time and build point's you can go for a full clear. There's a nice little level of strategy in there to make things interesting.

    I agree with Demon about the main boss thing tho. But I'd be willing to wait for the KI increase before adjustment's.

    How about adding a rare chest drop from any mob in meeble's zone that contains one reward item from the tier's boss mob? Could make it like a 1% chance of dropping. Or maybe even add it to a random nm that could spawn in the zone after entering. Could add a interesting perk to any run. Please no log's or rock's.
    (0)

  10. #40
    Player Monchat's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    471
    Character
    Mdkuser
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Quote Originally Posted by Infidi View Post
    Yep it erases ALL progress for that book. Buffs, all paths, etc, regardless wethher you win or not. Wish it would at least let you keep your progress for that path until you beat the boss and get its KI. Or at the very least not erase ALL progress. Just all the buffs and progress for that particular boss path only.
    there is a rumor that once you kill all 6 bosses and/or clear all mission with goal 3, the NPC gives you the option to buy the KIs with research marks or gil, so you could spam the boss at this point.
    (0)

Page 4 of 7 FirstFirst ... 2 3 4 5 6 ... LastLast

Tags for this Thread