I am not talking about how fast you can consume the contents, it's all different for everyone. The adjustment to dynamis is great, it gives everyone a chance to complete relic weapon of their choice, the 2 hours daily limit is acceptable. The same goes to abyssea contents, which to this day is still fairly popular to most people, and just refuse to die due to empy weapons and gears. A lot of the tweaks they did with Voidwatch is also good. They did release a vision statement awhile ago where they plan to release new contents with harder difficulty and then adjusting it over time so that all players should be able to complete and accessible to all. This is great idea, it gives the hardcore first chance to gloat and test it for accomplishment and be the first to have gears, and then make everyone else has the same chance to obtain the gears. Unfortunately the good efforts stopped somewhere after May 2012, everything else forward are just basic updates and empty promises, and now strings of bad news after another.