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  1. #1
    Player Fae's Avatar
    Join Date
    Mar 2015
    Posts
    76
    Character
    Flupplewolfe
    World
    Bahamut
    Main Class
    SCH Lv 99
    This is still relevant today. My view is what should be done is what the dev response described, but have a way to stop attacking while still engaged:

    Quote Originally Posted by Okipuit View Post
    Greetings,

    We definitely understand the desire to have automatic ranged attacks and/or a toggle to switch it on and off. As the system is now, if we were to implement auto-ranged attacks, characters would be unable to use weapon skills or abilities during the ranged attack animation and the auto-ranged attack would interfere with the priority of the other abilities/WS. To address that issue would take a huge overhaul to the core system, so unfortunately it's not as simple as you might hope. However, we do understand there is a desire for an automatic ranged attack, and if it should change, we'll be sure to let you know.
    I think you could get by with just a toggle on/off, with the current system. Have people toggle it off when they want to get ready to weaponskill or use job abilities, this would be a large improvement. Also, while it's toggled on, your ranged weapon should stay out full time like Semih Lafina's trust. There'd also need to be a way to define and equipset for both snapshot and midshot of each shot.
    (1)
    Last edited by Fae; 01-26-2017 at 04:07 AM.