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  1. #18
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    Another idea could just be to let us queue up ranged attacks. Using /qranged instead of /ranged three times in rapid succession could make the game server queue up three ranged attacks with the absolute minimum delay in between each attack.

    With that, you could make a macro something like:

    /qrange
    /qrange
    /qrange
    /equip ammo "cool shit"
    /ws Slugwinder's Radiance <t> <wait 1>
    /equip ammo "cheap shit"

    It would be almost as involving as melee attacking is!

    Alternatively, it could let us input a value after the command to specify the number of shots to perform. Inputting a new ability/spell/equip/whatever command would cancel the current attack queue, so that if you made an attack queue of 15 attacks and halfway through found out that you wanted to do a WS or Barrage, executing those commands would remove the remaining queued up commands, allowing you to do whatever else you wanted to do.
    (3)
    Last edited by Mirage; 10-04-2012 at 08:33 PM.