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  1. #1
    Player Dragonlord's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria/Leviathan
    Posts
    206
    The larger concern (for SE at least) is server strain. We had to beg them to simply allow the filter to not default to on. I think they should break it up into channels, like how the search comments are split up. You can "yell" (or whatever the new term would be) into these different channels for different things, such as crafting, partying, endgame, etc. And this would be viewable from any zone when you open up the menu.

    And the strain would be greatly lowered since the "yell" wouldn't have to load on everyone's screen, but only those looking for those groups.
    (2)

  2. #2
    Player
    Join Date
    Jul 2011
    Posts
    597
    Quote Originally Posted by Dragonlord View Post
    The larger concern (for SE at least) is server strain. We had to beg them to simply allow the filter to not default to on.
    Or just not broadcast the packets to players that entered 'no collision' mode from afking (which should be in this upcoming update), which'll remove a good 50% of potential folks that'd see the yell.
    (1)

  3. #3
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Kaisha View Post
    Or just not broadcast the packets to players that entered 'no collision' mode from afking (which should be in this upcoming update), which'll remove a good 50% of potential folks that'd see the yell.
    Wouldn't that also block everyone watching shouts with nothing to do though?
    (1)