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  1. #1
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Kaisha View Post
    'That' way also voids your ToS, and is limited to PC users only.
    Meh... Allakazahm is owned by the same company that runs all those RMT accounts everyone complains about and they have a link on the play online website lol. There's a lot of grey area when it comes to that sort of thing. I don't think SE minds that thing he's talking about (though they will probably never admit it).
    (0)

  2. #2
    Player Dragonlord's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria/Leviathan
    Posts
    206
    The larger concern (for SE at least) is server strain. We had to beg them to simply allow the filter to not default to on. I think they should break it up into channels, like how the search comments are split up. You can "yell" (or whatever the new term would be) into these different channels for different things, such as crafting, partying, endgame, etc. And this would be viewable from any zone when you open up the menu.

    And the strain would be greatly lowered since the "yell" wouldn't have to load on everyone's screen, but only those looking for those groups.
    (2)

  3. #3
    Player
    Join Date
    Jul 2011
    Posts
    597
    Quote Originally Posted by Dragonlord View Post
    The larger concern (for SE at least) is server strain. We had to beg them to simply allow the filter to not default to on.
    Or just not broadcast the packets to players that entered 'no collision' mode from afking (which should be in this upcoming update), which'll remove a good 50% of potential folks that'd see the yell.
    (1)

  4. #4
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Kaisha View Post
    Or just not broadcast the packets to players that entered 'no collision' mode from afking (which should be in this upcoming update), which'll remove a good 50% of potential folks that'd see the yell.
    Wouldn't that also block everyone watching shouts with nothing to do though?
    (1)

  5. #5
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    At the very least, they could work out a deal for an external application for PC clients (and possibly an xbox app as well) that just allows you to see the chat log in different cities, similar to the guildwork shout channel, but available through official channels. Hell, even an Ios / android / metro app would be great. It would be nice if I could see what's going on in all the towns in a separate chat window on my PC or phone / tablet instead of spamming up my chat log with random chatter. They could subsidize the whole thing with ads and / or charge a fee for it.
    (4)

  6. #6
    Player
    Join Date
    May 2011
    Posts
    462
    Demon has a good point
    (1)

  7. #7
    Player
    Join Date
    Jul 2011
    Posts
    597
    Auto-run against the wall, there, done.
    (0)

  8. #8
    Player svengalis's Avatar
    Join Date
    Mar 2011
    Posts
    917
    Character
    Gudda
    World
    Phoenix
    Main Class
    NIN Lv 99
    Adding yell to the past areas just doesn't make since with the story. While this would be nice, no mmo has a channel that you can get to talk to everyone no matter what zone you are in so I doubt they will change this.
    (0)

  9. #9
    Player Krashport's Avatar
    Join Date
    Mar 2011
    Posts
    646
    Character
    Krash
    World
    Odin
    Main Class
    SMN Lv 99
    Quote Originally Posted by Sicycre View Post
    Hello, everyone!

    I just wanted to give you all a heads up on a nice quality of life change that will be taking place in the upcoming version update!

    No longer will you need to be out of the /yell loop while in Mhaura, as we will be expanding the areas in which the /yell feature can be used to the three starting nations and other outlying cities.

    Thank You!
    (1)

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