Nevertheless, this is how most new players are playing. They are grinding to endgame as fast as the game allows them to. They don't want to be low level any longer than they have to, why do you want them to be?
Nevertheless, this is how most new players are playing. They are grinding to endgame as fast as the game allows them to. They don't want to be low level any longer than they have to, why do you want them to be?
Suggestion: STF members should get in-game avatars similar to the GM's judges. They should be Odin-type and have the power to Zantetsuken auto /followed hordes of RMT/cruorbots and cut them all down simultaneously. Do it. DO IT.
nice idea but a big flaw with that.... they would miss them all and maybe just maybe get 1. I love the idea someone had where they should just send them to a different server called chaos pending investigation. They can still play but the gil can't go anywhere harmful, and if innocent they can be transfered back to their original server.
7/1/2009 - 7/31/2009 31,630 Approx. 2.7 billion
5/1/2012 - 5/31/2012 1,417 Approx. 2.4 billion
Must be way easier to make gil these days, less overhead
Heres how you fix it, anyone with a name similar to shdkah is flagged as someone to keep under watch. If this person partakes in cruor runs, they get contacted by a GM, whom would talk to the player in order to assess that it is not a RMT, RMTs do not speak to anyone, I wonder if GMs are the exception. After this if the zone has 3 or more people with this same condition, a GM goes to that location to see them. If there is a line of them, and the GM is being ignored, ban them, RMTs are gone, and no innocent person is harmed.
Its pointless to attempt to get rid of RMTs then. They have no way of removing them fast enough for RMTs to have cause to leave, so doing what they are is really a meaningless effort. In honesty though, I'm surprised SE could not take legal action of some sort to have the websites for RMT shut down as it voids an agreement the users must have agreed to, if they participate in the sites activities.
At first glance it might appear that way, but when you consider how few of us remain, and how much gil they apparently farm every month that gets locked up, we would be looking at what? 2 dollars per mil? 1? I mean they got to charge a price that unloads so many billions of gil that's making them no real life dollars. Mighty tempting to many of player to skip all that hard work in favor of paying out 100 bucks for 100 mil rather than spend weeks earning it.
It keeps inflation in check. That's good enough for me.
Regular "John" Doe - Not on the Community Team
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