I can only think it's to encourage specialization in a few jobs but that doesn't wash. When they made it possible to go 30-99 in about 18 hours per job they removed the idea of specialization from the game. forcing it back by an artificial means like merit points limits is just a weak control tactic. Alot of players get arround this limit by having 3 maxed merit skills, empy on other jobs and maybe relic on 1-2, RARELY a full magian-although most of us have the WS, we don;t have it upgraded to Aftermath levels. Realistically, that should have you equipped with a strong WS for all the jobs that actively use them. Granted, you need to path wisely on the WS you choose to pursue.
Still, it's a null argument to limit the number of merited skills. They can't even claim time sink on this; most of us should be able to go start to finish on 1 WS with 2 or 3 Aby sessions (I need to run the math, but too lazy at the moment), meaning about 5 hours of playtime-maybe a bit more if you are unlocking the quest the 1st time. Granted, if you are running one of the video cards that boots you every 30-90 minutes you'll have the delay of needing the game to stop claiming you are still logged in and then re-applying cruor buffs, but even then you're only bumpped to about 6 hours of time, +whatever it takes you to mog and back.
It would also be something else entirely if they had given us natural weaponskills to go along with the level cap rise. But to keep us stuck using level 66 weapon skills, 33 levels later and only allowing three of the new weaponskills is crap. I'm totally on board with xbox, and if they really want to make us work harder for it, increase it from 100 merits to 150/200 I'd gladly farm more and more merits if it meant that I could eventually cap out on them all.
It would also help those coming back to the game since EXP groups are pretty much dead and nothing is reviving them.
I generally agree with you Komori, but they did in fact give us a native skill with most weapons past 66, I don't recall them all, but the axe one is Bora Axe, think you get it about 78 if you keep skills capped as you level. Even so, that's ALOT of levels without a new WS.
As I stand looking out from my mog house window, I reminisce about the old days and the many ups and downs of my adventures throughout Vana'diel.![]()
It is then that I know achievement.
The point is save for specific situations, most of the level 290/300 weapon skills are crap.
Edit: wow probably the most likes ive seen on an OP in a while.
Didn't they already say no somewhere?
Mistral Axe was already ranged and Bora Axe is complete garbage.
Axe has Rampage and then super-Rampage, otherwise known as Ruinator. Cloudsplitter is terrible, Primal Rend is dated and Onslaught is tied to a relic.
Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
Sig by Kingfury
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