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  1. #21
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    May 2011
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    462
    Quote Originally Posted by xbobx View Post
    Not sure why saying, yes please 5 would be good and not overpowered. Being able to unlock all 20 would not be overpowered either and all 20 should be able to be unlocked, there really is no excuse not to. This excuse of trying to create a player that has only one or two prioritized job is crap because in the wave of content for 3 to 6 players you need at least 3-5 jobs to rotate depending on the content.
    Not to mention you already prioritize those same jobs based on your gear acquisition and goals on what you focus on.
    (2)

  2. #22
    Quote Originally Posted by xbobx View Post
    Not sure why saying, yes please 5 would be good and not overpowered. Being able to unlock all 20 would not be overpowered either and all 20 should be able to be unlocked, there really is no excuse not to. This excuse of trying to create a player that has only one or two prioritized job is crap because in the wave of content for 3 to 6 players you need at least 3-5 jobs to rotate depending on the content.
    I can only think it's to encourage specialization in a few jobs but that doesn't wash. When they made it possible to go 30-99 in about 18 hours per job they removed the idea of specialization from the game. forcing it back by an artificial means like merit points limits is just a weak control tactic. Alot of players get arround this limit by having 3 maxed merit skills, empy on other jobs and maybe relic on 1-2, RARELY a full magian-although most of us have the WS, we don;t have it upgraded to Aftermath levels. Realistically, that should have you equipped with a strong WS for all the jobs that actively use them. Granted, you need to path wisely on the WS you choose to pursue.

    Still, it's a null argument to limit the number of merited skills. They can't even claim time sink on this; most of us should be able to go start to finish on 1 WS with 2 or 3 Aby sessions (I need to run the math, but too lazy at the moment), meaning about 5 hours of playtime-maybe a bit more if you are unlocking the quest the 1st time. Granted, if you are running one of the video cards that boots you every 30-90 minutes you'll have the delay of needing the game to stop claiming you are still logged in and then re-applying cruor buffs, but even then you're only bumpped to about 6 hours of time, +whatever it takes you to mog and back.
    (3)

  3. #23
    Player Komori's Avatar
    Join Date
    Mar 2011
    Posts
    521
    Character
    Komori
    World
    Bismarck
    Main Class
    WHM Lv 99
    It would also be something else entirely if they had given us natural weaponskills to go along with the level cap rise. But to keep us stuck using level 66 weapon skills, 33 levels later and only allowing three of the new weaponskills is crap. I'm totally on board with xbox, and if they really want to make us work harder for it, increase it from 100 merits to 150/200 I'd gladly farm more and more merits if it meant that I could eventually cap out on them all.

    It would also help those coming back to the game since EXP groups are pretty much dead and nothing is reviving them.
    (6)

  4. #24
    Quote Originally Posted by Komori View Post
    It would also be something else entirely if they had given us natural weaponskills to go along with the level cap rise. But to keep us stuck using level 66 weapon skills, 33 levels later and only allowing three of the new weaponskills is crap. I'm totally on board with xbox, and if they really want to make us work harder for it, increase it from 100 merits to 150/200 I'd gladly farm more and more merits if it meant that I could eventually cap out on them all.

    It would also help those coming back to the game since EXP groups are pretty much dead and nothing is reviving them.
    I generally agree with you Komori, but they did in fact give us a native skill with most weapons past 66, I don't recall them all, but the axe one is Bora Axe, think you get it about 78 if you keep skills capped as you level. Even so, that's ALOT of levels without a new WS.
    (1)

  5. #25
    Player Mayoyama's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    338
    Quote Originally Posted by xbobx View Post
    Please stop with the 5 only, unlock all 20.

    When you got to 66+ you could unlock all quested weaponskills if job leveled
    When you got to 75 you could unlock all Nyzul weaponskills if job leveled.
    At 99 you should be able to unlock all merited ws if job leveled.

    It was not overpowered or unbalanced at 66
    It was not overpowered or unbalanced at 75
    it will not be overpowered or unbalanced at 99

    NO EXCUSE
    While I do agree, SE more likely to accept 5 than all 20.. and will nerf some for 'balance' if all 20 are allowed and we dont want that kind of 'balance'....
    (4)
    As I stand looking out from my mog house window, I reminisce about the old days and the many ups and downs of my adventures throughout Vana'diel.

    It is then that I know achievement.

  6. #26
    Player
    Join Date
    May 2011
    Posts
    462
    The point is save for specific situations, most of the level 290/300 weapon skills are crap.

    Edit: wow probably the most likes ive seen on an OP in a while.
    (1)

  7. #27
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Didn't they already say no somewhere?
    (1)

  8. #28
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Tsukino_Kaji View Post
    Didn't they already say no somewhere?
    The guy who was in charge of saying "no to all requests" left the company and was replaced by a guy who said "Please tell me everything that needs to be changed so I can fix this mess". All legitimate requests are worth a repost.
    (5)

  9. #29
    Player Komori's Avatar
    Join Date
    Mar 2011
    Posts
    521
    Character
    Komori
    World
    Bismarck
    Main Class
    WHM Lv 99
    Quote Originally Posted by Glamdring View Post
    I generally agree with you Komori, but they did in fact give us a native skill with most weapons past 66, I don't recall them all, but the axe one is Bora Axe, think you get it about 78 if you keep skills capped as you level. Even so, that's ALOT of levels without a new WS.
    I meant additional WS that could actually be used for damage. The only great thing about Bora Axe is the animation and the fact that it is ranged.
    (1)

  10. #30
    Player
    Join Date
    Mar 2011
    Posts
    960
    Mistral Axe was already ranged and Bora Axe is complete garbage.

    Axe has Rampage and then super-Rampage, otherwise known as Ruinator. Cloudsplitter is terrible, Primal Rend is dated and Onslaught is tied to a relic.
    (5)

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