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  1. #11
    Player Winrie's Avatar
    Join Date
    Jun 2011
    Posts
    177
    Character
    Winrie
    World
    Valefor
    Main Class
    WHM Lv 99
    I'm I'm favor of enhancing the weapon category to 5-6 not 3. As it is today as stated already most of these weaponskills are mandatory to have in higher lvl content, alongside needing these weaponskills to compensate not having a relic or empy for those jobs, the limit of 3 is foolish. Certain weaponskills such as shoha, resolution, upheaval, and say entropy are expected as well. Out of those listed only 3 of them and I'm capped! Now what about my drg, mnk, rng, dnc, thf, hell pup even ect. Please consider giving us 2-3 more! That would be amazing.

    I know you want free dinner camate! Right right!? Convince them sir!!
    (4)

  2. #12
    Player scaevola's Avatar
    Join Date
    Mar 2011
    Posts
    728
    Character
    Scaevola
    World
    Cerberus
    Main Class
    THF Lv 99
    Please give me something fun to look forward to, SE.
    (7)
    tandava crackows + chocobo jig + animated flourish = prouesse ring

  3. #13
    Player Guitarman's Avatar
    Join Date
    Apr 2011
    Posts
    7
    Character
    Guitarman
    World
    Shiva
    Main Class
    NIN Lv 99
    Agreed, the number of merits allowed in the weaponskill category is far too few. This game was created on the foundation of one person can be anything and everything they want to be. To suddenly, a decade later, impose a restriction such as 3 fully merited weaponskills maximum is....jarring. Too many of the WS are required for their respective jobs. If i were to show up to an event as Samurai without Tachi: Shoha for example, I would be removed from the group instantly. I've geared up and leveled jobs that I can no longer play anymore because I don't have the ability to merit its weaponskill. It's very discouraging.

    A developer once said the restriction was in place to make us "specialized", which I understand the thought process, but hindering our ability to play a class to its fullest is not the way to do it. Final Fantasy XI was created on the premise of not being specialized (again, the ability to level all jobs on one character). 3 fully-merited weaponskills just doesn't make sense.
    (23)
    Last edited by Guitarman; 09-17-2012 at 09:12 AM.

  4. #14
    Player ManaKing's Avatar
    Join Date
    Mar 2011
    Posts
    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    HELP I WANT NICE THINGS AND IM WILLING TO PAY MERITS FOR THEM.
    (7)
    I'm a RequieSCAT-MAN!

  5. #15
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    (15)

  6. #16
    Player Taube's Avatar
    Join Date
    Mar 2012
    Posts
    5
    Character
    Taube
    World
    Cerberus
    Main Class
    WAR Lv 99
    More WS!
    I'm in favor removing the limit entirely, because you can mainhand only one weapon at a time, but even just 2 more WS' would be improvement.
    (7)
    ( •_•)
    ( •_•)> ⌐★-★
    (⌐★-★)

  7. #17
    Player xbobx's Avatar
    Join Date
    Mar 2011
    Posts
    575
    Character
    Shuffles
    World
    Ragnarok
    Main Class
    PUP Lv 99
    Not sure why saying, yes please 5 would be good and not overpowered. Being able to unlock all 20 would not be overpowered either and all 20 should be able to be unlocked, there really is no excuse not to. This excuse of trying to create a player that has only one or two prioritized job is crap because in the wave of content for 3 to 6 players you need at least 3-5 jobs to rotate depending on the content.
    (5)

  8. #18
    Player SharMarali's Avatar
    Join Date
    Jun 2012
    Posts
    25
    Character
    Sharmarali
    World
    Bahamut
    Main Class
    COR Lv 99
    I cannot express with any words I know how much I agree with the OP. If I could "like" this thread a hundred times, it wouldn't be enough. YES PLEASE, 5 weapon skills fully merited.
    (5)

  9. #19
    Player xbobx's Avatar
    Join Date
    Mar 2011
    Posts
    575
    Character
    Shuffles
    World
    Ragnarok
    Main Class
    PUP Lv 99
    Please stop with the 5 only, unlock all 20.

    When you got to 66+ you could unlock all quested weaponskills if job leveled
    When you got to 75 you could unlock all Nyzul weaponskills if job leveled.
    At 99 you should be able to unlock all merited ws if job leveled.

    It was not overpowered or unbalanced at 66
    It was not overpowered or unbalanced at 75
    it will not be overpowered or unbalanced at 99

    NO EXCUSE
    (20)

  10. #20
    Player Tamoa's Avatar
    Join Date
    Mar 2011
    Location
    Norway
    Posts
    1,061
    Character
    Tamoa
    World
    Asura
    Main Class
    SAM Lv 99
    Quote Originally Posted by xbobx View Post
    Please stop with the 5 only, unlock all 20.

    When you got to 66+ you could unlock all quested weaponskills if job leveled
    When you got to 75 you could unlock all Nyzul weaponskills if job leveled.
    At 99 you should be able to unlock all merited ws if job leveled.

    It was not overpowered or unbalanced at 66
    It was not overpowered or unbalanced at 75
    it will not be overpowered or unbalanced at 99

    NO EXCUSE

    Excellent point actually.
    (4)
    Quote Originally Posted by SpankWustler
    In the FFXI universe, the down of Phoenix is so fine that it quickly broke down into a sort of dust. Smaller than dust, actually. A barely visible particle.

    This down was carried by the winds of Vana'diel. Some people breathed it in and contracted Phoenix Downs Syndrome. Some of those people post on this very board.

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