Results 1 to 1 of 1
  1. #1
    Player Auriga's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    177
    Character
    Shadowlight
    World
    Carbuncle
    Main Class
    WHM Lv 7

    Feedback @ Test Server

    Problem 1: No endless God Mode & Brews to be able to test things long enough.
    Resolve = Change it.

    Problem 2: Limited access to food & medicine items.
    Resolve = Make ingredients more readily available without the need to hunt them down.

    Problem 3 & resolve: Instead of a moogle to warp us, how about permanent warps
    under job abilities or something of the sort, its really annoying to have to go back
    to the moogle to go somewhere else.

    Problem 4: No access to previously released gear, this includes weapons & armors.
    Resolve = Allow them, how can you allow us to modify our jobs to 99 but not allow us the gear to test them properly?

    Problem 5: Lack of players.
    Resolve = Perhaps fixing the above will generate more people to test? or perhaps
    allowing multiple npc companions would aid this?

    Problem 6: Gil is infinite but not cruor, notes, etc??
    Resolve = Change this.

    Problem 7: Meteor is a spell that requires multiple people to amplify the damage,
    if I'm the only one on the server how can I do this by myself?
    Resolve = Make the spell come in multiples or have an option to cast it as though
    there were more people doing so, ex: Meteor x2 - x6.

    Problem 8: Arise is available but no one to test it on!
    Resolve = Perhaps make an npc companion capable of being raised?

    Problem 9: No real list of what SE would appreciate being tested today.
    Resolve = Perhaps making an option with the moogle to directly get started in
    testing w/e SE would like to see tested today, complete with preset gear, items, etc.

    Problem 10: SE never replies to these serious posts separately.
    Resolve = DO IT! an none of that automated crap either, give us someone HUMAN.

    Problem 11 & Resolve: Merits can be filled but how about increasing the amount
    of points held to infinite? So we don't have to keep talking to the moogle for more -.-

    Problem 12: Inventory matches what we had previously, not enough space.
    Resolve = How about letting us max it out, an perhaps allow it to be set at 100?
    in each bag/space.

    Problem 13 & Resolve: I started in the same spot I xfer'd my char from,
    how about starting in the Jeuno mog house an not some dangerous war zone?

    Problem 14: Recast timers = forever.
    Resolve = Allow us an ability to just reset these timers ourselves out in the field!

    More to come later.
    (0)
    Last edited by Auriga; 09-14-2012 at 02:18 AM.
    Signed,

    Prof. Farnsworth:
    That proves nothing! And furthermore, you'd think I could remember a thing like that!
    Plus, who are you anyway?