Results 1 to 10 of 10
  1. #1
    Player Krashport's Avatar
    Join Date
    Mar 2011
    Posts
    646
    Character
    Krash
    World
    Odin
    Main Class
    SMN Lv 99

    VNM Reborn. [Suggestions]

    Please add BST to this ammo and give it a hidden effect: Treasure Hunter II thanks.
    (4)

  2. #2
    Player
    Join Date
    Jul 2011
    Posts
    597
    Speaking of VNMs, increase the damn aggro range from 4 yalms to 15 so it's not a complete headache to pop.

    Lord only knows how many times I've gotten the "monster is 5 yalms away" message trying to pop something.
    (16)

  3. #3
    Player Annahya's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    107
    Character
    Annahya
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Kaisha View Post
    Speaking of VNMs, increase the damn aggro range from 4 yalms to 15 so it's not a complete headache to pop.

    Lord only knows how many times I've gotten the "monster is 5 yalms away" message trying to pop something.
    I would second this.

    In addition, it would be nice if they didn't ignore terrain - I can't stand VNMs jumping a cliff or hopping a fence that sends me running twelve kilometers to get around, only to find that it has wandered back to the other side again...
    (10)
    "Play the way you want and have a good time - but understand that your performance can have an effect on the fun of others. Be effective for those counting on you, and never lose sight of the fact that enjoyment for yourself and others is the ultimate goal."

  4. #4
    Player Modoru's Avatar
    Join Date
    May 2011
    Location
    There is only Zuul~
    Posts
    229
    Character
    Foxfire
    World
    Siren
    Main Class
    RDM Lv 1
    Giving TH2 to BST.

    LOL.

    Why would you even...
    (2)
    Opinions are opinions. Keep 'em that way.

  5. #5
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Krashport View Post
    Please add BST to this ammo and give it a hidden effect: Treasure Hunter II thanks.
    Can replace PUP with BST. PUPs cannot equip it anyway.
    (3)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  6. #6
    Player hiko's Avatar
    Join Date
    Mar 2011
    Posts
    774
    Character
    Meuporg
    World
    Ragnarok
    Main Class
    BST Lv 99
    Quote Originally Posted by Krashport View Post
    Please add BST to this ammo and give it a hidden effect: Treasure Hunter II thanks.
    Quote Originally Posted by Modoru View Post
    Giving TH2 to BST.

    LOL.

    Why would you even...
    I take TH2 on subless DNC, and th3 on mnk &pup (with augmented sash)
    (0)

  7. #7
    Player Sargent's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    281
    Character
    Sargent
    World
    Leviathan
    Main Class
    SMN Lv 99
    On a more serious note:
    - Remove the flee speed from VNMs prior to them being spawned (after being spawned is fine)
    - Lower the respawn on T2+ to 10~30 minutes, 60 minutes is a pain when doing Magian trials
    - Increase the chance of a shadowed VNM popping or,
    - Add a item in which you trade to either the VNM NPC or Magian Moogle along with the Lv.75 stat rings to enhance the equipment into a Lv.99 ring, so for example: Strigoi Ring +1: STR+7 Attack+5, Galdr Ring +1: INT+7 "Magic Atk. Bonus"+2
    (5)
    SMN99/SAM99/DNC99/PLD99/THF99
    Summoning magic skill: 545
    Hvergelmir 90

  8. #8
    Player Garota's Avatar
    Join Date
    Mar 2011
    Posts
    197
    Character
    Garota
    World
    Ragnarok
    Main Class
    SMN Lv 99
    To be honest, I hate the idea. What they should have done to make VNMs desirable would have been to add Yilbegan to the last trial before killing Carabosse, Briareus, Kukulkan, Fistule, Glavoid, and Chloris. Back in the days when the level cap was just 80, this would have been a neat challenge, not so much now at 99.
    (0)

  9. #9
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    It would be a pain because you would have to go through way to many T1s, 2s, and 3s, just to finish it...
    (2)

  10. #10
    Quote Originally Posted by Kaisha View Post
    Speaking of VNMs, increase the damn aggro range from 4 yalms to 15 so it's not a complete headache to pop.

    Lord only knows how many times I've gotten the "monster is 5 yalms away" message trying to pop something.
    that might help, but I'll stick with my original suggestion regarding VNMs (and also !! systems); take the guy who thought of these out and circumcise him with a dull putty knife, slowly, with no anesthesia, then drop him-naked-in a salt mine, film it, post it on youtube and sell special commerative microwave popcorn we can enjoy as we all watch the film and laugh...
    (0)