Quote Originally Posted by Sargent View Post
{In what order shall we use our weapon skills?} - Most people don't even know what a skillchain is anymore
And in the few cases we actually want to do a skillchain, we can use {Weaponskillone} -> {Weaponskilltwo} -> {Skillchainname} {Yes, please} to communicate this with foreign players.

To list a few things myself (even if many of them have been mentioned already):

A lot (most) of the controller/keyboard terms. Instead of O-button and X-button to communicate yes/no, we can use {Yes, please} or {No, thanks}. I think {Trigger} can stay, because it is used for pop items/weakness targeting (i think), but you could remove that if you added real terms for pop items and weakness targeting.

Here is an idea, though. Would it be possible for SE to take perhaps a month's worth of chat logs and run them through a sort of log parser and have that program automatically generate a list over the most/least used auto-translate words? I realize this is a *lot* of chat log to parse, but I guess this is what would give the most accurate picture of which terms are used or not.

I think it's pretty safe to entirely remove terms that haven't been used even once in an entire month by the entire player base, for example. Maybe terms that are used less than 1% too.