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  1. #1
    Player BigPapaBlueJay's Avatar
    Join Date
    Aug 2011
    Posts
    103
    Character
    Squabble
    World
    Cerberus
    Main Class
    DRK Lv 99

    Unaugmented AF2+2 Storage

    We need a Slip 15 for these, they shouldn't need to be augmented to store, as some of the augments are just a waste of time.
    (128)

  2. #2
    Player Mirage's Avatar
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    Mar 2011
    Posts
    2,980
    The above poster is correct.
    (11)

  3. #3
    Player BigPapaBlueJay's Avatar
    Join Date
    Aug 2011
    Posts
    103
    Character
    Squabble
    World
    Cerberus
    Main Class
    DRK Lv 99
    Needs more replies so it can hit that hot list on the front page for more views!
    (4)

  4. #4
    Player Mirage's Avatar
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    Mar 2011
    Posts
    2,980
    Maybe this will do the trick
    (5)

  5. #5
    Player BigPapaBlueJay's Avatar
    Join Date
    Aug 2011
    Posts
    103
    Character
    Squabble
    World
    Cerberus
    Main Class
    DRK Lv 99
    Quote Originally Posted by Mirage View Post
    Maybe this will do the trick
    Now for several more replies and a few hundred "likes" on the OP so that this can be implemented next update!
    (0)

  6. #6
    Player Calatilla's Avatar
    Join Date
    Aug 2011
    Posts
    271
    Character
    Calatilla
    World
    Asura
    Main Class
    DRK Lv 99
    I completely agree with this, I shouldn't have to get 10k exp on a piece of equipment just to be able to store it. Augmenting the item should be an option not a storage requirement.
    (8)

  7. #7
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Calatilla View Post
    I completely agree with this, I shouldn't have to get 10k exp on a piece of equipment just to be able to store it. Augmenting the item should be an option not a storage requirement.
    20k. Unless you imply using +100% exp rings. It's not a very difficult or time-consuming trial since you're doing dynamis anyway. Not quite sure why you would upgrade to +2 in the first place though, if not for the augments. Most of the stats pale in comparison with emp +2 or VW gear.
    (1)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  8. #8
    Player Kari's Avatar
    Join Date
    Mar 2011
    Posts
    284
    Character
    Aisaka
    World
    Fenrir
    Main Class
    DNC Lv 99
    Quote Originally Posted by Kristal View Post
    20k. Unless you imply using +100% exp rings. It's not a very difficult or time-consuming trial since you're doing dynamis anyway. Not quite sure why you would upgrade to +2 in the first place though, if not for the augments. Most of the stats pale in comparison with emp +2 or VW gear.
    What? lol.
    There are plenty of pieces that have useless augments but amazing stats.
    Myself for example, my NIN has +2 Hands/Legs for it's TP set. However, the augments aren't really worth doing.
    The hands get +5 Magic Accuracy on Ninjutsu when Ninja Tool Expertise procs. The legs get +50% Mijin Gakure damage.
    The hands might be somewhat worth doing, but the legs for sure are only going to be done for the ability to store them. [Nobody does Mijin Gakure for damage.]

    There are plenty of other examples.

    Also, "since you're doing Dynamis anyway"?
    The only reason I'd take my NIN to Dynamis would be to get exp for these pieces.
    If I was going to farm, I'd be on my DNC. Not to mention, getting exp is not always efficient farming.
    (7)
    /人 ‿‿ 人\


  9. #9
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    THF AF2+2 hands have +2 Treasure Hunter rather than +1. I myself do not play THF in Dynamis, I only use it in Abyssea and to farm random things, such as Aero IV for 1 of my other characters. While I have them, I may never store them, and may also never will get the Augment for them, as I have no use for it.

    There are a few pieces for other jobs, such as SCH, and WAR, of which I don't particular wish to upgrade as I do not do Dynamis as those jobs, and would have to go specifically for xp, which also requires other players that I may or may not have to join me.
    (6)

  10. #10
    Player Tamoa's Avatar
    Join Date
    Mar 2011
    Location
    Norway
    Posts
    1,061
    Character
    Tamoa
    World
    Asura
    Main Class
    SAM Lv 99
    Bump, agreeing with the OP. There are several AF2 +2 pieces which aren't worth augmenting really but still worth upgrading to +2.
    (8)
    Quote Originally Posted by SpankWustler
    In the FFXI universe, the down of Phoenix is so fine that it quickly broke down into a sort of dust. Smaller than dust, actually. A barely visible particle.

    This down was carried by the winds of Vana'diel. Some people breathed it in and contracted Phoenix Downs Syndrome. Some of those people post on this very board.

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