We need a Slip 15 for these, they shouldn't need to be augmented to store, as some of the augments are just a waste of time.
We need a Slip 15 for these, they shouldn't need to be augmented to store, as some of the augments are just a waste of time.
Needs more replies so it can hit that hot list on the front page for more views!
I completely agree with this, I shouldn't have to get 10k exp on a piece of equipment just to be able to store it. Augmenting the item should be an option not a storage requirement.
20k. Unless you imply using +100% exp rings. It's not a very difficult or time-consuming trial since you're doing dynamis anyway. Not quite sure why you would upgrade to +2 in the first place though, if not for the augments. Most of the stats pale in comparison with emp +2 or VW gear.
"Puppetmaster was our last best hope for peace. It failed.
Now it's our last best hope.. for victory!"
What? lol.
There are plenty of pieces that have useless augments but amazing stats.
Myself for example, my NIN has +2 Hands/Legs for it's TP set. However, the augments aren't really worth doing.
The hands get +5 Magic Accuracy on Ninjutsu when Ninja Tool Expertise procs. The legs get +50% Mijin Gakure damage.
The hands might be somewhat worth doing, but the legs for sure are only going to be done for the ability to store them. [Nobody does Mijin Gakure for damage.]
There are plenty of other examples.
Also, "since you're doing Dynamis anyway"?
The only reason I'd take my NIN to Dynamis would be to get exp for these pieces.
If I was going to farm, I'd be on my DNC. Not to mention, getting exp is not always efficient farming.
/人 ◕ ‿‿ ◕ 人\
THF AF2+2 hands have +2 Treasure Hunter rather than +1. I myself do not play THF in Dynamis, I only use it in Abyssea and to farm random things, such as Aero IV for 1 of my other characters. While I have them, I may never store them, and may also never will get the Augment for them, as I have no use for it.
There are a few pieces for other jobs, such as SCH, and WAR, of which I don't particular wish to upgrade as I do not do Dynamis as those jobs, and would have to go specifically for xp, which also requires other players that I may or may not have to join me.
Bump, agreeing with the OP. There are several AF2 +2 pieces which aren't worth augmenting really but still worth upgrading to +2.
Originally Posted by SpankWustler
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |