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  1. #91
    Player Camiie's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    1,495
    Character
    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99
    Quote Originally Posted by Arcon View Post
    Why just traits, why not spells? Why not job abilities? Why not combat skills and the associated weapons and weapon skills? Because pets are not players. Pets (as well as monsters) only have access to a subset of what's available to players. It's always been this way. Granted, it didn't manifest much in traits before, but that's just an arbitrary difference. Why traits but nothing else?
    Because they had to draw a line somewhere? Is that the answer you're looking for? I guess they figured it was reasonable for a pet to be able to be able to double/triple attack, have a high rate of critical hits, or be drawn to shiny things (Treasure Hunter) while it would be unreasonable for a rabbit to have a Great Katana strapped to its head. Not to mention, samurai rabbits have already been done.


    TH especially is an extremely powerful trait, more than most people give it credit for. TH2 over TH1 means you only have to kill two mobs instead of three, on average, to get your drop. Thus it saves you about 33% of your farming time (on single drops, unaffected by weakness staggers or anything other than TH). That is a huge difference. One that's worth subbing THF for, if you wanna reduce the amount of farming you want to do for a specific drop.
    Double Attack, Triple Attack, Evasion Bonus, Magic Defense Bonus, etc. are powerful as well. Should BST pets have any traits at all? After all, every trait they could have is something players have access to naturally or have to sub for. Why is this only a problem when it's a THF trait? Most pets are WAR. Should WARs (including myself) be offended and rage against the BSTs? What makes THFs so special that their job traits are off limits while everyone else is fair game?
    (0)

  2. #92
    Player Olor's Avatar
    Join Date
    Mar 2011
    Posts
    2,134
    Seriously the BST hate is a little much. It's fine if people dislike BST, but maybe you should go to a different forum. It's unbelievable that BST is good at 1 and only 1 thing and people light their hair on fire. You aren't willing to invite bst to like any event, and then you're going to get mad that they solo things? #facepalm
    (4)
    http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html

  3. #93
    Player Malthar's Avatar
    Join Date
    Mar 2011
    Posts
    674
    Character
    Malthar
    World
    Shiva
    Main Class
    BST Lv 99
    How about the devs weighing in here? Note, the original message is about giving DipperYuley the ability to proc higher TH, not giving DipperYuley TH3. I have re-posted the original message here for reference.
    Ok, so SE gimped our pet TH down to one and reneged on the mention of releasing pet th gear. So how about this, keep th1 on both Yuley and Falcorr, but allow Yuley to proc th to higher levels with regular melee attacks. Falcorr got an attack boost and Yuley got nothing for having th removed. Yuley is a weaker pet than Falcorr and can barely hold hate from the master. Give Yuley the ability to proc th to higher levels.

    If you like this idea, hit like.
    (0)

  4. #94
    Player Amy's Avatar
    Join Date
    Sep 2012
    Posts
    7
    I have bst leveled, I enjoy it, I see its usefulness in Dynamis. 200+ coins is np.... So why are people up in arms, pretending that the loss of TH3 has gimped their ability to solo? Srsly? are you that spoiled and entitled? You still get more than pretty much any other job by going on bst, even with silly little TH1.

    Other people should rage more, like the jobs that have to /dnc to survive solo in dynamis, let alone to proc, giving up any and all TH unless they can a) wear, and b) have the TH sash. Bst is supposed to be a solo job, it does wonderfully in that regard. This sounds like a crap ton of q.q about something that is nearly irrelevant. Bst gets to /dnc to live (and mostly to proc JA) and have TH for drops... I really, really can't wrap my head around anyone who IS a bst, being mad about any of this. We got TH3 on a pet, and it was good. It was so good it got nerfed. That happens alot to many jobs.

    Do we complain about the things that actually need fixed on bst? Nope! Let's complain about TH first..... really.
    (5)

  5. #95
    Player Komori's Avatar
    Join Date
    Mar 2011
    Posts
    521
    Character
    Komori
    World
    Bismarck
    Main Class
    WHM Lv 99
    Does everyone who posts in this thread against Beastmaster somehow get to spend more than the maximum of 2 hours in Dynamis? Because from the sounds of it, you all live there. BST is regularly used for more than just Dynamis, soloing empyrean weapons for one. RDM can solo most old content as well and I guess they get no love from anyone either, I guess everyone just hates to see someone else able to do better with elss on their part.
    (0)

  6. #96
    Player Amy's Avatar
    Join Date
    Sep 2012
    Posts
    7
    Talking about being able to build TH on random NMs, for empyrean or anything else.... Guess what! same arguement. I solo'd almost all my items for 85 kannagi on my ninja... I didn't get any TH. Bst still gets TH1, still better than other jobs that solo. I, personally, used dynamis as an example because its all the same and I don't feel like listing every solo'able event in the game, because there are way too many. Bst can solo and have TH. And to bring up abyssea is silly because you choose yout atma then stand there. It takes zero skill to solo 90%, if not more, of abyssea content on bst.

    Edit: for the incomplete ending. zero skill to solo 90% of abyssea allows you to stand there safely and use /thf for TH2, making the TH arguement moot and allowing you to use other pets to tank as they do so more efficiently. on rare mobs that you can do fine with 2 atma, you can even wear Dread for TH3... Bst has it better than they'll admit.
    (1)
    Last edited by Amy; 09-15-2012 at 09:56 AM.

  7. #97
    Player Inertia's Avatar
    Join Date
    Sep 2012
    Posts
    4
    Character
    Gobias
    World
    Bismarck
    Main Class
    BST Lv 99
    Why do you want people to fight even more trivial fights? Killing the same insignificant enemies even more due to lower drop rates is only a trial of patience, not of skill. Limited access to TH is of benefit to nobody, so I can not fathom why anybody wants any job to have reduced access to it. THF already had higher TH, but that aside, that's a stupid niche to have, it needs something better than "less agonizing grind."
    (0)

  8. #98
    Player Amy's Avatar
    Join Date
    Sep 2012
    Posts
    7
    Same reason I don't want healing magic on heavy melee jobs. I don't want elemental nukes on paladin. There are limits through lore, history and playstyle that need to be maintained or jobs lose their individuality. FFXI has always been about trials of patience, or have you just started playing?
    (0)

  9. #99
    Player Inertia's Avatar
    Join Date
    Sep 2012
    Posts
    4
    Character
    Gobias
    World
    Bismarck
    Main Class
    BST Lv 99
    Completely different thing. Those completely change playstyles. Treasure Hunter functions on "hit things, get stuff, except it's a little less horrible because your chance of actually getting stuff is slightly higher." Hey, since its so fun to just mindlessly grind shit, lets make everything 0.01% drop rate and 1 xp per kill. Endlessly doing the same thing for little chance of reward is the exact same game mechanic as sitting in front of a slot machine.
    (0)

  10. #100
    Player Amy's Avatar
    Join Date
    Sep 2012
    Posts
    7
    People love slot machines. To say that having/not having TH doesn't change playstyles is a silly statement. If i have TH without /thf then i'm not going to /thf. This is a drastic and dramatic change to playstyle. If i am farming I want TH, if not I'll just /dnc for near god mode.
    (0)

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