Wow so you are just a troll. Don't know about how CCS is better than BLU. Well it is. You're not asked to come BLU when a mob has to be locked down with stuns because your stuns can be resisted and miss. Which is why you don't go to Legion. Ours can not miss or be resisted unless it is a mechanic that was specifically built in by SE to prevent CCS.
Your job didn't exist when I started playing. You don't have any toes to step on and you step on everyone's toes. You're repugnant and a hate monger. I would tell you to go somewhere else, but you clearly are bored and have nothing better to do. You don't even full time your supposed favorite job, BLU, by going to events as it, so you possibly know less about your job than I do. You have no pride and thus no respect from me. I full time my RDM everywhere, even the places where supposedly RDMs don't get invites to. If you can't do the same with your amazingly superior BLU, then maybe BLU isn't as good as you make it out to be...because it's not.
---
By design, RDM was supposed to share similarities with other jobs, but offer something different, such as refresh, dispel, and gravity. We all know how that went. SE put us back in the game with Temper as far as WAR goes and WHM was adjusted with the adjustment to healing magic. We are behind in our likeness to BLM and that is a big problem.
When the OP mentioned STOP I was pretty happy, because it actually makes sense for RDM. Most of the time, these posts are a ton of elaborate things that people would like for themselves. Things like Stop are simple and would actually add value to RDM as a whole. If not Stop, then Stun. Give RDM either and RDM will have more flexibility with sub jobs, because it won't require /BLM or /DRK to be viable in full alliance content.
In close, Chain Spell Stun is our best trick and you should never forget that. If they start to lower the recast time of Chain Spell, we will be more useful. Having native Stun or Stop, would actually help RDM because you could go /whatever.


Reply With Quote


