
Originally Posted by
Byrth
Unless you're getting double Marches and the party already has a Dancer, DNC will outdamage Thief. Thief attacks a fraction more often per round (~2% but depends on buffs and where you are), but DNC can cap Delay reduction with only one March and Haste while Thief needs to sub ninja, get 2 Marches, Haste, and get Haste Samba from a Dancer. Again, by accident or design, Dancer is a better DD than Thief. The real reason to bring Thief over Dancer is TH.
Rudra's Storm -> Evisceration -> Darkness would do more damage, but you spend time using JAs and monsters don't have unlimited HP. Minimum JA usage is Step -> Step -> Rudra's -> Reverse Flourish -> Evisceration. Assuming absolutely optimal efficiency, this is 3 extra seconds of delay, and realistically it'll be closer to 5 seconds most of the time (Step won't line up perfectly with Rudra's, using 3 JAs in a row won't be entirely efficient). Factor in that TPing to 100TP does damage (as opposed to steps) and you might as well have not used Steps and just spammed Dancing Edge instead. Until SE reduces JA delay or dramatically increases monster defense, Steps will only really be worth using on NMs.
Rudra's (1301) + Evisceration (1523) + Skillchain (1523*1.3) = 4804 damage, near one-shotting most monsters. Dancer going off and soloing monsters obviously removes their primary benefit in group situations (Haste Samba).
Rudra's (1301) + Evisceration (1523) = 2824 damage if someone interrupts you, or somewhere between this and the other if your skillchain is resisted
Dancing Edge (1709)*2 = 3418, which can be spread out over monsters, can't be interrupted, and can't be resisted.
In the first case, you need ~105 TP to execute it. In the second case, you need ~170 TP to execute it (but swing 5 seconds more and do that much more TP phase damage). At high Haste and in party situations, the second option is preferable for multiple reasons. If your group gets large enough (realistically this depends on the other DDs), using Box Step starts being worth it because personal damage is trumped by alliance damage.