It's mostly the WSs that need changing imo. Catastrophe, Kaiten, and Mercy Stroke are the only ones that were really good in the first place. Most are complete crap and have always been outclassed by standard WSs. Relic WSs should do more than empyrean but the field would be leveled by the crazy ODD aftermath.
I know that but I need to know how they act with DW or ODD on double attacks to make an informed statment on it.
I herd this one friend say it can ODD on any barrage arrow making it do crazy damage when you compare it to relic or mythic.
what about double attack off jumps? can ODD proc on each hit?
I was told the ODD doesn't proc on jumps at all in a drg thread and I know personally they can't proc on mnk's kick attacks.
It's only the WS, really. It was mathed out that if Spharai had Victory smite, they'd beat Vereth, even when looking at ODD.
and I don't see how the triple proc rate is laughable. It's only 5%, yes, but that's equiv to 10% double damage procs at full time. I wouldn't call that laughable. Take those procs away and you'd deal a considerable amount damage less over all.
I disagree with changing Emp's at all.
In effect currently the power order goes like this:-
Empyrean > Relic > Mythic
Augments / aftermath etc
Empyrean > Relic >=< Mythic (depending on the weapon, some mythics have better augs then their relic counterparts)
Attainability (From easiest to hardest)
Empyrean > Relic > Mythic.
The proper power order based on difficulty to get should essentially be:
Relic > Mythic > Empyrean
Empyreans do not need to be adjusted at all. Relics and Mythics do, drastically. Overpowered or not - I believe some people are forgetting that proud relic owners have essentially spent ~200Mil gil on their weapons. Empyreans have been obtained *practically* overnight.
My vote - buff up relics and mythics for the proud owners out there. Leave us less fortunate people that havnt had the time or patience with the lesser of the 3x ultimate weapons.
Last edited by Alderin; 03-20-2011 at 02:19 AM. Reason: *Attainability - Relic > Mythic
I can confirm first hand ODD cant proc on Jumps but Neither can Gungirs hidden effect. I can also confirm first hand the empyrean ODD will proc on any hit of a double attack or triple attack.
WRONG.Attainability (From easiest to hardest)
Empyrean > Mythic > Relic.
Mythics are way more difficult to get than relics.
Most of the Emp weapons do 1.5-3x the peak WS dmg (speaking of in Abyssea), ODD processes way more often than a relics 2.5-3x dmg hidden effect, and you people honestly think they need a BOOST?!? The OP even says Relics are over powered?!?! How the hell is a 3% difference in base damage overpowered compared to a weapon that can ODD way more often? How are the WS of a Relic better than Emp when the add effects are hardly noticeable and there is no real buff to the WS outside the Stats for the WS themselves? Not to mention that for Emp more tp = longer aftermath and increases the WS dmg/crit chance/ignore def while for Relics more tp only adds a longer aftermath.
To the person complaining about Fudo having a lower Base TP Mod, take a look at the description of your WS:
Tachi: Fudo
Description: Deals double damage. Damage varies with TP. Masamune: Aftermath.
Tachi: Kaiten
Description: Additional effect: temporarily increases amount of TP stored with each hit.
Honestly, if most of you aren't trolls then you really need to do your homework on how vastly better your weapons are compared to relics right now. There is only 3 or so Emp WS that are equal/comparable to Relic WS, but their ODD aftermath still makes them better than the relic in the long run.
Last edited by Kitkat; 03-20-2011 at 02:17 AM.
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