Each weapon is unique on the fact they have a variety of WS TP Mod differences and overall strikes. While some are only 1hit, some are up to 4 hit. All relic are 1 hit regardless of animation and have no WS TP mod scaling. Currently there isn't much that could be added/changed to this without having to give up something else in exchange is the primary problem.
Additionally, something you said later in the topic, it isn't up to SE to come up with all the ideas to change something. If you want something to be added to the weapon you need to give constructive feedback, not just demand a change otherwise the same mentality comes to play that you are seeing from some of us. The weapons are powerful in the state they currently have...to ask for more is to make them even more powerful without any alternative to offset the addition of the add effects.

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