New spell to close light, a more efficient paralyze, and a decent evasion boost would be nice.
New spell to close light, a more efficient paralyze, and a decent evasion boost would be nice.
FLEEEEEEEEEEEEEEEE![]()
Alright, here's my wall of text. I haven't done a lot of audolin but hey I'll say what i need to say.
Personally I think we should have spells from every mob family so we're missing some. I'll go through them.
Orobon
Seaspray
That slow is nice, plus it could do water breath damage (which we haven't seen in a while sans Vaporspray)
Pixie (Ya i know we don't need to be going around killing them.)
Summer Breeze
But I have always said this. We need a Regain ability and this one is probably the best for this.
Twitherym
Slice n' Dice
I feel like if we're getting one from these guys it's unavoidable, in most cases i am ok with this... It's got a cool name, and that's like 35% of my love for BLU.
Sandworms
I don't know but i'd guess it for a UL spell. Maybe High damage or something as mentioned earleir.
Harpeia
Rending Talons
Here's your Physical UL spell for Spamming Purposes, or maybe just another spell. idk.
Pteraketos
Waterspout
Why? Cuz why not. Another clear UL or, it would cost alot.
Cats
Deathly Diminuendo
BLM isn't the only one who should have Curse.... :P
Iron Giants
Either Seismic Impact, Turbine Cyclone, or Arm Cannon.
Need that AOE terror,But the others are cool too.
Chariots
Homing Missile
It's a given imo.
Spheriods
Reactive Shield
I want some Shock Spikes.
Vlekk
Vlekken Pygmachi
Damage? Anyone? Damage? Also Dispel.
Monoceros
Damsel Memeto
A UL heal would be nice as a back up, prolly heal more though.
Gears
Heavy Armature, or Rail Cannon.
First one might be to strong... But i like.
So that's all i see.
We should have a spell set that activates for Auto-Refresh II, IMO.
I agree with the Wide Scan thing mentioned before, its useful.
More Store TP Sets. Getting level 1 of all this stuff really makes it lack luster in most cases but hey who cares.
Auto Regen II
Maybe have a Settable 1 pertick regain... isn't there gear for that? Idk. (I mean Hannibal's sword would be a good regain item.)
Awesome list
Yeah, hopefully an evasion boost with a decent duration too, yes.
I 'unno, I think the single most interesting spell BLUs could get would very likely be something that gives us Protect and Shell effects. Since it's very clear that BLUs aren't actually going to give us Mighty Guard based on who actually uses it, give us a similarly-named version, Big Guard, that casts both Protect IV and Shell IV on us. It'd certainly give us a little more soloing options, especially in the case of magic-happy mobs.
True..BLU magic defense is slightly lack. If only Saline Coat had a longer duration....
I would kill for the ability to set a limited Wide Scan trait with spells.
As far as spells go, I second the motions for a better Evasion booster and Magic Defense booster, as well as Earth/Light/Dark AoE damaging spells. How about a way to get rid of non-magic status ailments? We have two ways to get rid of magic statuses, but no way to deal with the run-of-the-mill Poison.
Don't make me get metaphorical with you.
-Subzero Smash is a more efficient albeit weaker paralyze than Mindblast(potent but MP intensive)
-I believe Gates of Hades is a stronger AoE than CW when geared properly for it but meh, CW can already do 6-7k+ in abyssea.
-Don't need an eva spell really as you can cap haste and still melee in like +70ish evasion(and like +65AGI)
What? Disseverment barely broke 1k on exp mobs, heavy strike does 1200+, QC does up to 2-3k and Amorphic does 2-2.5k.a decent dmg spell would be nice. i haven't really seen any significant improvements in a single spell's damage since 75.
How about an Unbridled Learning spell that gives a Triple Attack Multi Strikes for 1minute. Like a more potent but shorter duration temper. That seems to fit the theme of BLU, we get many spells RDM gets but stronger with poorer duration and higher MP cost/recast. It's powerful but gotta remember we have to choose the best UL spell to match the situation, so need to decide if 33% defense down is better than +X% Triple Attack.(They're fixing Tourbillion/Bilge after next update btw).
We most probably will never get Protect and Shell due to the fact that those spells last for 30minutes and BLUs would simply set those spells and cast them for the effect and then switch them out. BLU's style and theme have never been long duration buffs(animated wail is the sole exception). Most of our buffs last 60-120 seconds but in exchange for short duration their effects are unique(Memento Mori, Triumphant Roar) and potent(Saline Coat, Cocoon). Since we have Cocoon which can basically give you 150-300 defense depending on your current defense we'll probably never get a long lasting protect/shell, it would be unbalanced. BLU buffs are meant for frontline combat i.e short duration and potent unlike magey buffs like Protect/Shell which give moderate but long lasting effects.
I also wouldn't mind a higher level Battery Charge or some other means to recover MP faster although SE might have built BLU to be moderators of their own MP to balance the job's damage and make Tizona more appealing. I would give up any limb if they fixed Expacion to make it like Mystic Boon/Spirit Taker where damage is converted to MP. It would give that crappy WS some damned purpose.
Last edited by Ophannus; 08-30-2012 at 12:14 PM.
10% paralysis rate isn't even worth the MP.
No-I believe Gates of Hades is a stronger AoE than CW when geared properly for it but meh
Observe the merits of having higher evasion in a full DD set.-Don't need an eva spell really as you can cap haste and still melee in like +70ish evasion(and like +65AGI)
Would be nice, but is unlikely. Battery Charge scaling by skill level, adding 1mp/tic at 400 and 475 skill or something of the like, would be nice.I also wouldn't mind a higher level Battery Charge or some other means to recover MP faster
Last edited by Prothscar; 08-30-2012 at 07:45 PM.
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