Quote Originally Posted by xiozen View Post
I wonder if the devs can explain: I know the new special job abilities would share the 2 hour ability timer, but would the abilities themselves allow for an overlapping of the special job abilities + the old 2 hour abilities? or would one overwrite the other...

Example: PUP uses 2hr Overdrive (then uses a Revitalizer) + PUP uses sharp shot frame for Eagle Eye Shot

Once EES is used, would that end the 2hr timer or would Overdrive be maintained to allow for enhanced maneuver effects?

A clarification would be cool. Thx.
Regardless of my opinion of you, that is, honestly, a very good question that I hadn't thought of. It's not that hard to test out on the test server, either...