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Thread: Uriel Blade

  1. #1
    Player ManaKing's Avatar
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    Iocus
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    Phoenix
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    RDM Lv 99

    Uriel Blade

    Umm we had an entire thread about elemental WS and honestly you can keep all of them if I can just take Uriel Blade outside of Campaign. Remove the AOE or w/e but I would rather see Uriel Blade. The thing looked awesome and hit like a truck.
    (8)
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  2. #2
    Player Sunrider's Avatar
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    Personally, I always wanted Cruel Riposte.
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  3. #3
    Player saevel's Avatar
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    I would love it if SE added a quest that required you to get the weapon, then do stuff and it would unlock the WS permanently. Kinda like the quested WSNM's and the mythic WS's.

    Do it to all the WoTG WS's.
    (11)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  4. #4
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    Quote Originally Posted by saevel View Post
    I would love it if SE added a quest that required you to get the weapon, then do stuff and it would unlock the WS permanently. Kinda like the quested WSNM's and the mythic WS's.

    Do it to all the WoTG WS's.
    Agreed. 10,000 times.
    (3)

  5. #5
    Player Mirage's Avatar
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    Agreed. I'd love to be able to use them outside of campaign and with a different weapon too. However, I still think they should be extra powerful when used in Campaign.

    Maybe let the WSes have an aftermath when used in campaign, and not have one when used outside of campaign?

    The aftermath could be a sphere effect that boosted the power of nearby NPCs by a significant amount, for example. What about 10% haste, , +10% attack/accuracy and -10% damage taken for all surrounding NPCs? That would have been cool.
    (3)

  6. #6
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    Think they said they didn't want to release these since they're all extremely powerful and they didn't want to make them weaker because it would ruin their allure. (Uriel Blade is has a 7.5 fTP at 300% and also has Light SC properties...yeah.)
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  7. #7
    Player saevel's Avatar
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    Quote Originally Posted by Ophannus View Post
    Think they said they didn't want to release these since they're all extremely powerful and they didn't want to make them weaker because it would ruin their allure. (Uriel Blade is has a 7.5 fTP at 300% and also has Light SC properties...yeah.)
    Compared to the other WS's that have since been released .... yeah.
    (0)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  8. #8
    Player ManaKing's Avatar
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    Character
    Iocus
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    We could really get some solid use out of Uriel Blade. Essentially, it's the MAB based WS we always wanted.
    (2)
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  9. #9
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    Yeah it would be like a Cataclysm that's double in strength...yeah.
    (0)

  10. #10
    Player ManaKing's Avatar
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    Iocus
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    Didn't say it had to come out Vanilla. They can retool it for balance how they please. My personal requirements are that they don't change the animation. It's BA.

    It doesn't have to be conal AOE, since it won't be for Campaign. Single target would make it competitive so long as you have a real MAB set.
    (0)
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