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  1. #241
    Player Tamarsamar's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    305
    Character
    Tamarsamar
    World
    Carbuncle
    Main Class
    RDM Lv 95
    To clarify, my "WHY" was more "WHY don't Red Mages have access to Athos's Tabard set, that's just plain cruel," not "WHY is this a big deal for CDC," though I do appreciate you enumerating the latter, anyway.
    (0)
    Quote Originally Posted by Ophannus View Post
    I love back in 2006 when they said Mythics would be the casual-player's alternative to Relic weapons.
    Quote Originally Posted by Armando
    No one at Square Enix has heard of Occam's Razor.
    FFXI Official Forums in a nutshell:

    Quote Originally Posted by saevel
    The stupid is strong here.

  2. #242
    Player
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    Mar 2011
    Location
    Ru'Lude Gardens!
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    4,310
    Ah well, in that case I would agree. I don't understand why Pink, Athos, and Oce, was all kept away from us when it would be the melee gear to go with our massive abundance of mage gear.
    (3)

  3. #243
    Player saevel's Avatar
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    Apr 2011
    Posts
    2,350
    I would think Brutal & Moon would beat crit earrings myself. The dagger isn't to good cause it lowers DPS to much to be worth using for WS alone.
    They do. Moon is basically crit hit+ and Brutal increase's chance for DA on first two hits. Str Sword is your best off hand for it unless your at capped attack.

    RDM's DEX gear is ~blah~, it's not bad but it really does need more. RDM should of been on Toci's / Athos but Tanaka in his infinite wisdom things RDM is "a very powerful job" and put it the gear set that is completely useless to RDM. Not much we can do about it for now, once gear is released SE is incredibly resistant to changing it. Their releasing new Morrigans gear and that's what I'll be looking forward to. Though honestly, Mercy Stroke should be pretty good with some of the Dux+1 we can get. 3.0 fTP with two hits, 60% STR and 40% damage boost to go with it's extremely nice DPS and enspell effects.
    (2)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  4. #244
    Player
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    Mar 2011
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    Ru'Lude Gardens!
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    4,310
    Well the gear we were put on isn't really useless to RDM either. Heka's is amazing for healing as RDM, Rubeus legs are good for low acc situations and the best WS piece for KoR & Req, Rubeus hands are better than our AF3 hands for Enfeebling if only by a little and only without Sabo. There are a few pieces we did get worth using, but overall its the fact that we didn't get any melee gear during what I would say was a gear goldenage for most jobs seeing as the gear gotten from it is so good it will be in use for a very, very, long time.
    (1)

  5. #245
    Player ManaKing's Avatar
    Join Date
    Mar 2011
    Posts
    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    Quote Originally Posted by saevel View Post
    They do. Moon is basically crit hit+ and Brutal increase's chance for DA on first two hits. Str Sword is your best off hand for it unless your at capped attack.

    RDM's DEX gear is ~blah~, it's not bad but it really does need more. RDM should of been on Toci's / Athos but Tanaka in his infinite wisdom things RDM is "a very powerful job" and put it the gear set that is completely useless to RDM. Not much we can do about it for now, once gear is released SE is incredibly resistant to changing it. Their releasing new Morrigans gear and that's what I'll be looking forward to. Though honestly, Mercy Stroke should be pretty good with some of the Dux+1 we can get. 3.0 fTP with two hits, 60% STR and 40% damage boost to go with it's extremely nice DPS and enspell effects.
    Mandau would be an amazing offhand if you could get the +Attack off it as well. Double Relics would have made RDM pretty reasonable.

    Quote Originally Posted by Demon6324236 View Post
    Well the gear we were put on isn't really useless to RDM either. Heka's is amazing for healing as RDM, Rubeus legs are good for low acc situations and the best WS piece for KoR & Req, Rubeus hands are better than our AF3 hands for Enfeebling if only by a little and only without Sabo. There are a few pieces we did get worth using, but overall its the fact that we didn't get any melee gear during what I would say was a gear goldenage for most jobs seeing as the gear gotten from it is so good it will be in use for a very, very, long time.
    We have good gear if you don't want RDM to be a real DD. If you're diehard for RDMs utility to be damage, then SE didn't give you what you wanted.
    (0)
    Last edited by ManaKing; 09-19-2012 at 02:33 AM.
    I'm a RequieSCAT-MAN!

  6. #246
    Player Fupafighter's Avatar
    Join Date
    Feb 2012
    Location
    AMERICA
    Posts
    433
    Character
    Fupafighters
    World
    Siren
    Main Class
    SAM Lv 99
    Put rdm on thaumas. There.
    (1)

  7. #247
    Player Fupafighter's Avatar
    Join Date
    Feb 2012
    Location
    AMERICA
    Posts
    433
    Character
    Fupafighters
    World
    Siren
    Main Class
    SAM Lv 99
    I mean rdm did get lucky when they introduced nyzle gear. That stuff owns as far as nuke sets go. But their TP sets suck.
    (0)

  8. #248
    Player
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    Mar 2011
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    Ru'Lude Gardens!
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    4,310
    Quote Originally Posted by ManaKing View Post
    We have good gear if you don't want RDM to be a real DD. If you're diehard for RDMs utility to be damage, then SE didn't give you what you wanted.
    I should have said it differently I suppose. Look at every set of gear, I mean Perle/Pink/Teal, AF3, Fazheluo/Mextli/Anhur, Mekira/Toci's/Heka's, Ogier/Athos/Rubeus, Phorcys/Thaumas/Nares. This is what I meant by our abundance of mage gear, on each of these sets we get the mage gear set, never any melee in any of it, not even our final JSE/Artifact Set. I myself find it somewhat weird that in the end SE gave BLU a good mix it seemed, their AF got some melee, and some mage, stats, they got Pink, and Teal as well. I don't recall if they got any more mage gear in the sets after that point, but I cant help but wonder why we cant be put on a good light DD set from an event to make up for the loss of AF3 which we got pure mage gear for. AF3 gear is great for haste in the places it gives on jobs, and those pieces are likely to stay competitive for a long time, where as RDM will never have access to that kind of resource because we never get the Light DD sets.
    (3)

  9. #249
    Player
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    Mar 2011
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    1,401
    RDM doesn't get high DEX gear since they assume most RDMs with Composure and 500 enhancing skill will just Gain-DEX(which lasts like 12-15min) and gives +25 DEX which is decently substantial
    (1)

  10. #250
    Player
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    Mar 2011
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    25 DEX is good and all but we still lose out on alot of Crit gear. Going back to the sets I showed last page, the set with Athos has 16 more DEX, so we do make this up with Gain-DEX admittedly, however it has +9% Crit damage, and +6% Crit rate. So while RDM can make up the DEX it can not begin to do make up for the crit stats of the gear.

    To add onto that, it seems fairly foolish to base RDM's gear selection off of the idea all RDMs would have 500 Enhancing Magic when in reality its more that only really good RDM's, or RDM mains probably have that.
    (0)
    Last edited by Demon6324236; 09-19-2012 at 09:27 AM.

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