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  1. #11
    Player saevel's Avatar
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    Apr 2011
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    Quote Originally Posted by ManaKing View Post
    Cure casting time cape is nice because we can cap potency without using a main or offhand now.

    I'm not really sure how I feel about that hairpin. 6% haste with some stats seems okish, but it's still in the catagory with the zelus Tiara for me. You better have a really good reason to give up the stats you can get on your head for stats otherwise, because you can cap Haste without it.
    Not without giving up some really nice stats in other slots. The reason RDM's tend to use Z.Tiara is that it's 8% haste in a single slot that doesn't have any super awesome options. Putting that there means you only need to get 17~18% in other slots, most notable legs, body and feet. Only other head options are Brego Helm and Khthonios Mask, neither of which is particularly that good when compared to feet / legs / body.

    The stats on any particular slot doesn't matter, it's the total stats of the build that are important. Also I've been trying to nail a capped haste + 15 Store TP set. At 30% DW and 454 Delay using CDC, you need 15 sTP to hit 100 in 16 hits or 8 attack rounds.
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    Last edited by saevel; 09-14-2012 at 08:46 AM.
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....