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Thread: Quarter Jobs

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  1. #1
    Player Vivivivi's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    554
    Character
    Bananavivi
    World
    Asura
    Main Class
    BLM Lv 99
    Why not a simpler approach that the FFIV remake took- You could merit maybe 1-3 abilities from any level 99 job to be used by any other level 99 job. To prevent it from being ridiculously overpowered, you could go with your original suggestion of capping it at level 25 or w/e.

    I don't think that would be game breaking, and it would be really convenient to have provoke on all jobs, or even access to drain samba 1 all the time or Light Arts / Addendum White (with only up to level 24 spells).
    (1)

  2. #2
    Player Mathieu's Avatar
    Join Date
    Jul 2012
    Posts
    53
    Character
    Mathieu
    World
    Bahamut
    Main Class
    RDM Lv 60
    Quote Originally Posted by Vivivivi View Post
    Why not a simpler approach that the FFIV remake took- You could merit maybe 1-3 abilities from any level 99 job to be used by any other level 99 job. To prevent it from being ridiculously overpowered, you could go with your original suggestion of capping it at level 25 or w/e.
    That's still overpowered because many jobs are subbed for just one or two abilities. It's not changing the inherent flaws with adding a third subjob, if anything, it makes it worse if this would allow you to merit abilities from multiple jobs at the same time.
    (1)