I was sitting here NPCing a bunch of items that were clogging up inventory after some spell hunting and I came up with an idea that might help alleviate, not only some of the auction house woes that seem to pop up here and there, but could also help out a lot with people who are crafting. I have no clue if this would even be possible but here it goes:
Each guild NPC has a list of items with specific amounts of those items that are "resupplied" at certain periods of time. Would it be possible to expand those lists to the same degree as the action house and then we could sell all the "crap" crafting items we accumulate as we do other things? Now I am not saying have those items replenished every time the NPC is replenished, but give us the option to sell those crafting specific items to the specific crafting NPC and give other crafters the ability to buy those items from said NPC until the supply is sold out. The buy/sell prices would be set by SE just like all NPC seller items but be resupplied by the players instead of the actual game. The items would also be reset to 0 when the NPC is resupplied.
This could be a great way to alleviate some of the stress on the Auction house and give the players somewhere to NPC their items without just trashing them if they so desire.
Thoughts and suggestions?