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  1. #11
    Player 0nionKn1ght's Avatar
    Join Date
    Jul 2012
    Location
    Abyssea
    Posts
    133
    Character
    Ashbringer
    World
    Bahamut
    Main Class
    SMN Lv 99
    I always wanted to see Boomerangs with the WS ability to pull a target to you. So the WS would do low damage but bring whatever you are fighting to your feet.
    (0)

  2. #12
    Player Theytak's Avatar
    Join Date
    Mar 2011
    Posts
    485
    Quote Originally Posted by Economizer View Post
    Plus Puppetmaster doesn't get any access to Throwing weapons either outside of all jobs stuff, and Puppetmaster throwing skill only seems to exist to annoy Blue Mages. Simply put, it makes no sense.

    But think about how throwing could be good for a Puppetmaster... there could be an automation that does throwing weapon skills someday. Alternatively, the Puppetmaster's throwing skill could be a hidden factor on something it does, like increasing the number of commands a Puppetmaster can send out, lowering overload chance, or even increasing the effect of healing items on the pet. I think throwing weapon skills for a puppet would be more impressive though.

    Of course, some things will always be more important for some jobs then others.
    I swear to god, if throwing skill secretly already influences anything with the pet already, I'm going to start a riot, pitchforks and torches and all. Especially because pup has no way to reliably skill their throwing skill, and access to no +throwing skill gear that isn't all jobs. I say this because it sounds exactly like something SE would do.
    (2)
    Siren Server since 2004
    AKA Lady Jinte of Allakhazam
    Quote Originally Posted by SpankWustler View Post
    Nutcracker had trained for years to crush the crotch and/or obliterate the ovaries of each and every monster in Vana'diel. Not even some weird thing that fish have called a "cloaca" could stem his robotic rage towards reproductive bits.

  3. #13
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Theytak View Post
    I swear to god, if throwing skill secretly already influences anything with the pet already, I'm going to start a riot, pitchforks and torches and all. Especially because pup has no way to reliably skill their throwing skill, and access to no +throwing skill gear that isn't all jobs. I say this because it sounds exactly like something SE would do.
    For PUP to skill up throwing, they need /ra ammo that works with animators or an alternate way to use maneuvers without being forced to equip an animator in ranged slot.
    (0)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  4. #14
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by Kristal View Post
    or an alternate way to use maneuvers without being forced to equip an animator in ranged slot.
    Slight derail, but PUP should either have an alternative equip that is identical in function (such as changing the Deluxe Animator's slot), or be able to equip Animators in their sub slot when using H2H weapons. Introducing this around the time H2H gets handwraps or something like weapon grips (that would mostly be for Monk) for the sub slot would give creative options. Puppetmasters everywhere would get new options, whether it is pulling with one of the Lamia/Mamool/Troll-bane weapons, or being able to use cameras better, or actually being able to use the ammo options more readily, or being given Battery/Fan/Pump powered Puppet moves, and more.
    (0)

  5. #15
    Community Rep Okipuit's Avatar
    Join Date
    Apr 2012
    Posts
    285
    Hello,

    Thanks everyone for your suggestions, but currently the development team doesn't have any plans to add throwing weapon skills. However, we have forwarded your suggestions here, as well as the Matsui thread, for future consideration!
    (3)

    Okipuit - Community Team

  6. #16
    Player Vivivivi's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    554
    Character
    Bananavivi
    World
    Asura
    Main Class
    BLM Lv 99
    Quote Originally Posted by Okipuit View Post
    Hello,

    Thanks everyone for your suggestions, but currently the development team doesn't have any plans to add throwing weapon skills. However, we have forwarded your suggestions here, as well as the Matsui thread, for future consideration!
    Please ask them kindly to consider changing those plans!
    (3)

  7. #17
    Player BorkBorkBork's Avatar
    Join Date
    Apr 2011
    Posts
    69
    Quote Originally Posted by Okipuit View Post
    Hello,

    Thanks everyone for your suggestions, but currently the development team doesn't have any plans to add throwing weapon skills. However, we have forwarded your suggestions here, as well as the Matsui thread, for future consideration!
    Kindly tell them thank you for not wasting their time looking into it.
    (16)

  8. #18
    Player wish12oz's Avatar
    Join Date
    Mar 2011
    Location
    @marnie
    Posts
    1,254
    Quote Originally Posted by BorkBorkBork View Post
    Kindly tell them thank you for not wasting their time looking into it.
    this



    0123456789
    (5)

    http://www.twitch.tv/wish12oz
    http://www.youtube.com/user/r5n/videos

  9. #19
    Player Bulrogg's Avatar
    Join Date
    Mar 2011
    Location
    Carbuncle: Windurst Militia
    Posts
    419
    Quote Originally Posted by Vivivivi View Post
    Please ask them kindly to consider changing those plans!
    ^ ^^^
    ^ ^^^
    ^ ^^^

    ....and no part of research and development is waisting time in my opinion. I find it laughable that one would suggest time is being waisted and then expect the programmers/devs to hear their plea.

    Quote Originally Posted by Okipuit View Post
    Hello,

    Thanks everyone for your suggestions, but currently the development team doesn't have any plans to add throwing weapon skills. However, we have forwarded your suggestions here, as well as the Matsui thread, for future consideration!
    Once I'm done compiling the different posts/ideas (not all are mine) I'll make a reply to the Matsui thread. It's a shame people can't idle their tongues and instead insist on mucking up threads, else Matsui could have caught up by now. There were some really good ideas (forum wide, not just throwing/ninja specific) and the same clowns clutter them up until they get locked, or buried.
    ....looks like you win again interweb....
    (0)
    Last edited by Bulrogg; 08-22-2012 at 11:00 PM.
    Quote Originally Posted by Aldous Snow
    When the world slips you a Geoffrey, stroke the furry walls.
    Quote Originally Posted by --She
    that's what

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