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  1. #11
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    They specifically addressed this (after FF12's release) and said it wasn't possible.
    (0)

  2. #12
    Player Nzinga's Avatar
    Join Date
    Mar 2011
    Location
    Siren/Windhurst
    Posts
    12
    Character
    Nzinga
    World
    Siren
    Main Class
    WHM Lv 99
    I like this idea because I had had the same problem with running into random trees that happen to jump out in front of me. Even when I know I should hit anything, I still do...

    Or if that isn't an option maybe the ability of seeing your red dot move (instead of staying at the point you were at when you opened it) while /map is open will be helpful in preventing from running into things and to far past a point. And making the maps a bit more detailed, because there have been times when I ran into a cliff wall that wasn't represented in the map.
    (0)

  3. #13
    Player Seriha's Avatar
    Join Date
    Mar 2011
    Posts
    982
    Character
    Kalsena
    World
    Sylph
    Main Class
    BLU Lv 99
    Quote Originally Posted by Kailea_Nagisa View Post
    pull to the right? what are you talking about, this does not happen to me..... that or I just never noticed it.
    Easiest way to see this in action is stand at, say, right outside the mog house area right when it opens to the outside, line yourself up to the exit to Saur, then try auto-running straight to the exit. You might wind up down in the AH area or snagged against the Airship exit to Windy.
    (0)

  4. #14
    Player Rennix's Avatar
    Join Date
    Mar 2011
    Location
    Windurts
    Posts
    25
    Character
    Rennix
    World
    Valefor
    Main Class
    SMN Lv 92
    1.Window Mode
    2.Pull up map on wiki
    (0)

  5. #15
    Player Vivivivi's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    554
    Character
    Bananavivi
    World
    Asura
    Main Class
    BLM Lv 99
    Quote Originally Posted by Megatron View Post
    who needs a map. i dont need no stinking map. ffxi needs restrooms. ive been eating food for 8 years and i really need to go!!!!!!!!!!!!!!
    Right?!?!?

    A side note: I love that the SE game Chaos Rings actually addresses this age old videogame question ^^
    (0)

  6. #16
    Player Anon's Avatar
    Join Date
    Mar 2011
    Posts
    39
    Character
    Zalama
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by Rennix View Post
    1.Window Mode
    2.Pull up map on wiki
    Your common sense doesn't belong here. What are you thinking?
    (0)

  7. #17
    Player Mordanthos's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    144
    Character
    Mordanthos
    World
    Phoenix
    Main Class
    WAR Lv 90
    Quote Originally Posted by Rennix View Post
    1.Window Mode
    2.Pull up map on wiki
    This doesnt even help genius. The map on the wiki doesnt stream your position on the map, so your STILL forced to check your exact position with /map, then peer at the wiki map to compare your position with wherever it is you're trying to go. This doesnt really help.
    (0)

  8. #18
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by Mordanthos View Post
    Like a fricken minimap on the compass so i dont have to /map every 2 seconds, duh, this should have been in the game since day 1. And everyone knows autorun and /map just dont work, the game just always finds a way for u to get stuck ona small pebble, or a bush, or a tree or a freeeeking something, when ur /mapping, or just look away for one second. Can it be possible to allow our characters to traverse through or over annoying objects like this for the love of god. Its like Autorun has an "Auto Get Stuck" on crap feature connected to it.
    [Thanks for the offer, but I'll have to pass.] I don't need crap cluttering up mu screen.
    (0)

  9. #19
    Player Mordanthos's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    144
    Character
    Mordanthos
    World
    Phoenix
    Main Class
    WAR Lv 90
    Quote Originally Posted by Byrth View Post
    They specifically addressed this (after FF12's release) and said it wasn't possible.
    [Removed by Moderator according to the FINAL FANTASY XI FORUM Guidelines.] every freeeeeking game has a mini map. Console games, every other MMO, Commodore 64 games, Atari games, [Removed by Moderator according to the FINAL FANTASY XI FORUM Guidelines.] just do it.
    (0)
    Last edited by Baccanale; 03-19-2011 at 10:53 AM. Reason: Content was edited by Moderator due to violation of Forum Guidelines.

  10. #20
    Player Mordanthos's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    144
    Character
    Mordanthos
    World
    Phoenix
    Main Class
    WAR Lv 90
    Quote Originally Posted by Tsukino_Kaji View Post
    [Thanks for the offer, but I'll have to pass.] I don't need crap cluttering up mu screen.
    If you have crap cluttering up your screen then you obviously have a craptacular computer, i have so much space on my screen with the resolution i use, it saddens me that there is barely anything on it. No possible way that a detailed mini version of the map that streams your position would take up anymore room than the already piece of crap mini see through compass with transparent blue or purple lines and red dots for enemies. <------- this is where u put it, replace that dum see through compass garbage
    (0)

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