Hence cruor farming is very democratic. Those second account is not free btw. What is different is when you are farming kindred crest or crafting materials, the drop per kill is generally less, but when you are bringing your mules - you are basically bringing inventory slots, and have 14 slots in AH available to use, plus 80 slots for mules to bazaar or holding craft materials for mass crafting and selling later. More time needed to get things done instead of just converting items bought via cruors into gil. Same difference, one method is slightly more efficient than the other.
And we do know that SE hates efficiency in this game. If you found good strategy for winning the content most of the time, chances are it will be adjusted soon enough to make sure that it will not be workable in the future. And yet they are not adjusting said content that made players came up with the winning strategy in the first place. I understand it's all about balance - but Abyssea is balance, Neo Dynamis is balance, Assault, Salvage, Limbus and Einherjar is balance. You put effort, for a certain amount of time, and get rewarded a little toward the bigger goal.

Reply With Quote