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  1. #1
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    Quote Originally Posted by Nala View Post
    Not that I am not in support of this the idea, I just wanted to point out a small flaw, Nyzul tokens would become insanely easy to obtain, not that mythics do not deserve to be ever slightly easier to obtain especially considering they were meant to be the poor mans relic (yeah you really failed on that one SE)
    If that's a problem for SE, I just came up with this super brilliant idea:

    Make army tags optional for old Nyzul. If you enter without spending a tag, you get reduced/no Nyzul tokens for the run. Maybe do the same for other assaults too. If you just want a clear or if you're helping someone, just enter without using a tag. If you want points/tokens, enter with a tag.

    Besides, if you're going for a mythic, I doubt nyzul tokens is what slows you down the most anyway, so we're not really removing the real bottleneck if those become easier to get.
    (6)
    Last edited by Mirage; 08-20-2012 at 05:35 AM.

  2. #2
    Player
    Join Date
    May 2011
    Posts
    462
    Quote Originally Posted by Mirage View Post
    If that's a problem for SE, I just came up with this super brilliant idea:

    Make army tags optional for old Nyzul. If you enter without spending a tag, you get reduced/no Nyzul tokens for the run. Maybe do the same for other assaults too. If you just want a clear or if you're helping someone, just enter without using a tag. If you want points/tokens, enter with a tag.

    Besides, if you're going for a mythic, I doubt nyzul tokens is what slows you down the most anyway, so we're not really removing the real bottleneck if those become easier to get.

    Yeah, from what i understand now a days a 6 man group can get about 5k tokens a run soooooo yeah we all know the real hold ups for mythics, wish the dev team would actively acknowledged the issue though.

    Also the Tomoe was a very aesthetically correct pole arm for sam, since it was a Naginata.
    (4)
    Last edited by Nala; 08-20-2012 at 08:00 AM.