I don't have much, but I'll share.

Similar to the way many melee jobs can get decent amounts of INT, MND, MAB and M.Acc, I feel mages should get some decent melee gear. I know WHM is one of the easiest jobs to cap haste for TP, but they (and all other mages) lack any decent WS gear.

Also, it would be nice if WHM could get some more tiers of Banish and Banishga. It would be nice if these spell lines didn't end at 65 and 40, respectively.

Please fix the enmity system so tanks can tank again.

DNC should have staff skill.

Battle systems similar to Nyzul Isle Investigation. Mild to moderately challenging with progression. 30 - 60 minutes is a good duration.

Rework the macro system to use full gear sets with one macro.

Please do away with POL. I want to launch the game from my desktop.

Campaign could use some adjustments. Allow skillups. Eliminate offensive campaign battles with no NPCs, Alternatively, increase the exp for wall bashing. Adjust union to auto-join instead of having to wade through the menu.

A separate inventory for furniture only would free up many MH slots.

We need more inventory.

Let the MH moogle handle porter slips.

Eliminate blinking on gear swaps. Alternatively, allow us to have "displayed gear" separated from equipped gear, so we can choose how we look.