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  1. #11
    Player Bersty's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    24
    I would like to see serious consideration for the requirements of completing a level 75 Mythic weapon. The following needs to be taken into serious consideration:

    1. Alexandrite: I sincerely hope you consider the Alexandrite component of the Mythic quest as being the aspect in most need of change. Instead of suggesting the amount be changed; as I am sure you will see positively throughout these forums as being the "only" solution. I feel that instead, what needs to be addressed is moreover the means for obtaining it. As it currently stands, the counterparts to Mythic Weapons (Relics and Empyreans) can for the most part be solo'd as far as the items required for completion (items/currency). Mythic weapons, on the other hand, for the most part requires a team to "farm" the Alexandrite so I would encourage you to either consider allowing the entry requirements for Salvage/Nyzul to 1; or more importantly, to increase overall the drop rates for Alexandrite, Alexandrite pouches. Consider making a linen-pouch 100% (or 99.99%) guaranteed when killing a Salvage zone boss.

    2. The completion of Assault Books: i.e., The completion of assaults for the second time. Was it not challenge enough to obtain captain status? for those who are in need of obtaining 150,000 Nyzul Assault Points, this severely hinders their ability to even start focusing on that aspect of the quest. My suggestion would be something along the lines of the updates done with Einherjar; in that, the said player who obtains Captain status would automatically receive the "clear" for each page of the books for Assaults in Key Item form. This would alleviate having to them again.

    3. Spawn conditions for Aht Urghan Kings: Currently, it seems as though it can be anywhere from a week to two or more for these Notorious Monsters to spawn. Would it not be possible to reassess (as it was promised in the past) the spawn conditions for these Notorious Monsters? Is it completely unreasonable to adjust their re-spawn rate to a 24hr pop time?

    Bersty
    (71)
    Last edited by Bersty; 08-22-2012 at 09:20 AM.