Page 49 of 57 FirstFirst ... 39 47 48 49 50 51 ... LastLast
Results 481 to 490 of 586

Dev. Posts

Hybrid View

  1. #1
    Player Pesh's Avatar
    Join Date
    Mar 2011
    Posts
    24
    Character
    Pesh
    World
    Ragnarok
    Main Class
    THF Lv 99
    One of the things I've been thinking about is the creation of more events that do not impose time limits/restrictions. When events are already hard enough as is, you really don't need to tack a time limit on to things to make it worse. Neo Nyzul is almost impossible (causing people to resort to 3rd party programs), and events that require the use of 2 hours/zerging in order to win just aren't fun anymore.

    When I spend the better part of an hour or more shouting in town to fill an event the last thing I want is to be put up against a clock. Please give us events with measurable progression where we don't have to feel like we're trying to defuse a ticking time-bomb.

    Thank you for your time.
    (13)
    Paragon of Pigtails Excellence!

  2. #2
    Player Keinn's Avatar
    Join Date
    May 2011
    Posts
    56
    Character
    Keinn
    World
    Bahamut
    Main Class
    BLU Lv 99
    I would like to see measures taken to alleviate Abyssea VNM congestion in areas where Colorless Souls drop.

    Multiple spawns of the 2nd and 3rd tier VNMs being up at once (3 like other important NMs) would be nice.
    (22)

  3. #3
    Player Kazaki's Avatar
    Join Date
    Mar 2011
    Posts
    32
    Character
    Kazaki
    World
    Asura
    Main Class
    SAM Lv 99
    I would love an ability that has a short cooldown timer (just like Pianissimo) that allows a Bard's songs to hit all alliance members in range, not just party.
    (8)

  4. #4
    Player SNK's Avatar
    Join Date
    Mar 2011
    Posts
    438
    Character
    Snk
    World
    Sylph
    Main Class
    BST Lv 99
    Adjusting certain emperyan weapon skills so they arn't so terrible would be a plus. Cloudsplitter, Calman's Torment, you get the idea..
    (21)
    Last edited by SNK; 08-26-2012 at 03:52 AM.

  5. #5
    Player Tomiko's Avatar
    Join Date
    Mar 2012
    Posts
    17
    Character
    Tosaka
    World
    Sylph
    Main Class
    DRG Lv 99
    Apologies if some of my requests have already been mentioned as I haven't kept track of responses.

    1. Updating the Auto-Translate system.

    -Many terms are obsolete and could be replaced with current terms, mainly for Legion, Voidwatch and Abyssea.

    2. Removing the "spell lock" effect.

    -At the very least remove this from when a person accepts a raise effect as it can cause them to be killed again before they can even do anything.

    3. Increase to the number of ways to obtain rare synthesis items for the 105-110 skill synthesis recipes.

    -Many non-crafters are collecting these items to have crafters synth for them in hopes of getting an HQ, but many crafters are unable to attain these items in able to skill on them in order to get the skill required. Some items only seem to come from Legion, so adding another way to obtain them or increasing the drop rate in Legion would be nice.

    Thank you for taking the time to do this, it is greatly appreciated.
    (36)

  6. #6
    Player Raucent's Avatar
    Join Date
    Jun 2011
    Location
    San'Doria
    Posts
    98
    Character
    Raucent
    World
    Valefor
    Main Class
    DRK Lv 99
    Quote Originally Posted by Tomiko View Post
    Apologies if some of my requests have already been mentioned as I haven't kept track of responses.
    2. Removing the "spell lock" effect.

    -At the very least remove this from when a person accepts a raise effect as it can cause them to be killed again before they can even do anything.

    Thank you for taking the time to do this, it is greatly appreciated.
    That would be a godsend for events with Heavy AoE
    VW Heavy AoE RR used- AoE WS used "raise can i have it" -WS Used again "><"
    (4)

  7. #7
    Player Windwhisper's Avatar
    Join Date
    Mar 2011
    Posts
    120
    Character
    Windwhispering
    World
    Asura
    Main Class
    SMN Lv 99
    Create more Magian trials.

    Also please allow us to fuse 8 weapons of their respective paths into 1 final weapon with the same stats for space purposes.

    For instance : 8 avatar perpetuation staves for all 8 elements into -> 1 weapon with the same stats for all 8 elements.

    this is not game breaking and would benefit us all.
    (18)

  8. #8
    Player Tile's Avatar
    Join Date
    Dec 2011
    Posts
    336
    Character
    Tilemon
    World
    Carbuncle
    Main Class
    SAM Lv 99
    Quote Originally Posted by Windwhisper View Post
    Create more Magian trials.

    Also please allow us to fuse 8 weapons of their respective paths into 1 final weapon with the same stats for space purposes.

    For instance : 8 avatar perpetuation staves for all 8 elements into -> 1 weapon with the same stats for all 8 elements.

    this is not game breaking and would benefit us all.
    it would be game breaking to have a sword with all stats +11, atk, -pdt, acc, eva, Et cetra. if you do it for 1 weapon do it for them all.
    (0)
    Quote Originally Posted by Camate View Post
    Quote Originally Posted by Akihiko_Matsui
    This goes the same for extremely difficult content. (Naturally it’s not easy since it’s extremely difficult…)
    Quote Originally Posted by Camate View Post
    as long as you don’t have severely bad luck.

  9. #9
    Player
    Join Date
    May 2011
    Posts
    462
    Quote Originally Posted by Tile View Post
    it would be game breaking to have a sword with all stats +11, atk, -pdt, acc, eva, Et cetra. if you do it for 1 weapon do it for them all.
    That reasoning is silly, elemental magian staffs can only benefit the spell/avatar you are using, combining other magian path weapons would provide compounding benefits as you described => =/=
    (5)

  10. #10
    Player Kfox's Avatar
    Join Date
    Mar 2011
    Posts
    16
    Character
    Knightsfox
    World
    Sylph
    Main Class
    BST Lv 99

    Original VNMs Woes

    I know not many folks did the original VNM system. However, my friends have been desperately helping me get the Galdr ring. This has not worked out so well. We are 0/12 on any notable drops on Yilbegan. We have also lost countless Tier 3 abyssites that did not upgrade. Of all our encounters with Yilbegan we have not seen a 'True' version of the Dragon. All our encounters have been without a shadow and it would seem these versions are incapable of dropping any gear. Also after 12 wins against this dragon we have not even earned the title of defeating him due to the false version of this mob.

    These are some possible solutions to this problem. Explain how false and true version of the mob work, is there a way to evoke the true version of the mob after popping? Make false version of the monster restore your abyssite after a successful battle. Simple make it easier to upgrade abyssites. Especially to the black abyssite. Finally, just remove false versions of the mob.

    I know this content wasn't played by a great amount of people but it is incredibly frustrating for the folks that are interested in this content.
    (13)

Page 49 of 57 FirstFirst ... 39 47 48 49 50 51 ... LastLast