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  1. #1
    Player Sunrider's Avatar
    Join Date
    Jun 2012
    Location
    California
    Posts
    138
    Not many players still care about Campaign, but some of us exist.



    I want to see a means of calling for reinforcements during a battle.

    I also want to see an elimination of undefended enemy posts. Since the changes made to fortification points, there's no strong incentive to attack the post; it would be better if all offensive Campaign Battles had enemies populating the posts.
    (15)

  2. #2
    Player Ntwadumela's Avatar
    Join Date
    Aug 2012
    Posts
    2
    Character
    Ntwadumela
    World
    Carbuncle
    Main Class
    BRD Lv 99

    What I want and what will be are probably two different things.

    I don't know if any of this has been touched on yet but, I want to have BLM be the TOP elemental damage caster and Ranger be the TOP Damage Dealer scaled down to Dancer being the least damaging DDer because of thier survivablity aspect. Ranger being highest because they pay for thier damage.

    I want 100 storage across the board. I want to not lose my Blood pact because the monster died or went out of range. I want to be able to store my Kirin's Osode. I want abyssea to be minimum level 75... so that new peeps can learn the game and have other new peeps to learn with and do quests with.

    I want Nyzul Isle uncharted fixed so peeps don't have to cheat to win. I want to have treasure hunter fixed or have a skill based type of TH implemented. (ie: a 6 man group takes on a NM... 2 of the members weaponskill chain and the BLM does a MBurst, the group should have a higher drop rate than a group that is unskilled and/or zergs the NM.)

    I want Relic weaponskills to be revised and or thier stats changed so that they put out better damage.

    I want and am begging for a few more places to get Meteor as a drop. I dont think our Dev. team intended Meteor to be a relic spell.

    And lastly after skimming through most of this thread...I also want producer Matsui~San to take this thread with a grain of salt, if we did everything everyone listed we would have to change the name of this game to Final God XI online where everyone runs around on any job and kills everything solo with one swing of thier pinky toe.
    (8)

  3. #3
    Player svengalis's Avatar
    Join Date
    Mar 2011
    Posts
    917
    Character
    Gudda
    World
    Phoenix
    Main Class
    NIN Lv 99
    It would be awesome if we could buy back items recently sold to npc.
    (19)
    it's what you learn after you know it all that counts

  4. #4
    Player Ryanx's Avatar
    Join Date
    Mar 2011
    Location
    Canada
    Posts
    117
    Character
    Ryanx
    World
    Asura
    Main Class
    DRK Lv 99
    I think it would be cool to be able to change race even if it was a paid service I would be fine with that.
    (14)

  5. #5
    Player Mayoyama's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    338
    Create a higher level BLM self-target (or party member) spell called "Return" that would send you back to your home nation in the present (like Retrace). It could function like using an outpost, and it could share recast timer with Retrace (Since I know the game is near its limit in individual timers).

    I know there are several methods for travelling to one's home nation, but having it in spell form would be awesome.
    (21)
    As I stand looking out from my mog house window, I reminisce about the old days and the many ups and downs of my adventures throughout Vana'diel.

    It is then that I know achievement.

  6. #6
    Player Waldrich's Avatar
    Join Date
    Mar 2012
    Posts
    134
    Character
    Waldrich
    World
    Asura
    Main Class
    WHM Lv 99
    What I want to see removed:
    #1 - Remove all *Wait till JP Midnight* restrictions for quests/missions.
    #2 - Remove all *Wait till next conquest tally* for quests/missions.
    #3 - Remove all *Unnecessary time sink* for old quests/missions.
    #4 - Remove all *Unnecessary restrictions for old quests/missions.

    What I want to see added:
    #1 - Add *New Summons*
    #2 - Add *New Blue mage spells*
    #3 - Add *New Job Abilities*
    #4 - Add *New Teleports*
    #5 - Add *New Supportive abilities*
    #6 - Add *New Quests* that worth the time to do.
    #7 - Add *New Help text for all Spells/Abilities/Job traits*
    #8 - Add *MORE PEOPLE INTO THE GAME*

    What I want to see Adjusted:
    #1 - Adjust *Neo Nyzul Isle* Make it skill-based not lucky-based. *It's Doable for certain players who met alot of certain requeriments, DMG-wise, Support role job-wise*
    #2 - Adjust *Imperial Army I.D. Tag* 1 each 12 hours. stockable too
    #3 - Adjust *NM Lottery Spawn System*
    #4 - Adjust *NM Timed Spawn Conditions*
    #5 - Adjust *Old Salvage drop rate*
    #6 - Adjust *Old Limbus drop rate*
    #7 - Adjust *VNM* Make it pop in specific places.
    #8 - Adjust *Sacrarium*
    #9 - Adjust *Enmity System*

    FOR THE GOD's SAKE, ADD NEW 30 MIN EVENTS FOR 3-6 PLAYERS.
    (24)

  7. #7
    Player Sunrider's Avatar
    Join Date
    Jun 2012
    Location
    California
    Posts
    138
    I seem to be asking for a lot, don't I?



    I want to see native, Red Lotus Blade, Seraph Strike, and Sanguine Blade for RDM.

    I want all jobs to recieve a native Dual Wield trait, without a delay reduction. Dual Wield with delay reduction should be reserved for NIN, DNC, THF, and BLU.
    (9)
    Last edited by Sunrider; 08-23-2012 at 06:37 AM.

  8. #8
    Player Rakshaka's Avatar
    Join Date
    Aug 2011
    Posts
    115
    Character
    Rakshaka
    World
    Asura
    Main Class
    SMN Lv 99
    Please add Bahamut as a summonable avatar.

    I understand that the reasoning behind not adding him until this point was to keep his image as something that seemed important, or special, or untouchable. Now that the precedent has been set by Alexander and Odin for "Astral Flow"-only summons, I think adding Bahamut as a summonable avatar should be reconsidered. Bahamut could be another "Astral Flow"-only avatar. My thoughts are that Bahamut would be summoned by targeting an enemy (like Odin), then Bahamut would use his signature move, an AOE Teraflare, after which you would lose your Astral Flow buff, just like Alexander and Odin. Because Ifrit already provides a fire based aoe Astral Flow blood pact, I'd suggest making Teraflare a non-elemental attack, like meteor. I think that balance-wise, this would be acceptable, as Bahamut couldn't replace the Astral Flow abilities of the other avatars in every situation, because you're able to use the Astral Flow blood pact of the other avatars (Titan, Ifrit, etc) 3 times, and you'd only be able to use Bahamut's once before the Astral Flow buff wears off.

    Please consider adding Bahamut as an avatar . Bahamut is an iconic image in Final Fantasy, and I know a lot of summoners were disappointed to know that he wouldn't be summonable.
    (27)

  9. #9
    Player Teraniku's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    672
    Character
    Teraniku
    World
    Shiva
    Main Class
    WHM Lv 99
    Quote Originally Posted by Rakshaka View Post
    Please add Bahamut as a summonable avatar.

    I understand that the reasoning behind not adding him until this point was to keep his image as something that seemed important, or special, or untouchable. Now that the precedent has been set by Alexander and Odin for "Astral Flow"-only summons, I think adding Bahamut as a summonable avatar should be reconsidered. Bahamut could be another "Astral Flow"-only avatar. My thoughts are that Bahamut would be summoned by targeting an enemy (like Odin), then Bahamut would use his signature move, an AOE Teraflare, after which you would lose your Astral Flow buff, just like Alexander and Odin. Because Ifrit already provides a fire based aoe Astral Flow blood pact, I'd suggest making Teraflare a non-elemental attack, like meteor. I think that balance-wise, this would be acceptable, as Bahamut couldn't replace the Astral Flow abilities of the other avatars in every situation, because you're able to use the Astral Flow blood pact of the other avatars (Titan, Ifrit, etc) 3 times, and you'd only be able to use Bahamut's once before the Astral Flow buff wears off.

    Please consider adding Bahamut as an avatar . Bahamut is an iconic image in Final Fantasy, and I know a lot of summoners were disappointed to know that he wouldn't be summonable.
    Since he's so Huge he should only be able to be summoned outdoors and have a better chance to hit than Odin (say 80%+)
    (1)

  10. #10
    Player Gropitou's Avatar
    Join Date
    Mar 2011
    Location
    Bastok/Phoenix
    Posts
    208
    Character
    Gropitou
    World
    Phoenix
    Main Class
    THF Lv 99
    Allow all items to stack to either 12 or 99 according to their use (we can stack ingots but not crab shells, please...).
    (27)
    Down with PS2 Emulation / Give us PS3 Native software

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