A linkshell member brought up a very cool idea over the weekend that I wanted to share...
Monk: Stances
As we are all well aware, Monk's attacks are all considered "Blunt" type damage. However, what if SE introduced three new "Stances" for Monk that would change their damage type?
For the sake of argument, lets call the standard Monk we have as the "Normal Stance." All damage is "blunt" damage, no other effects.
"Tiger Stance" - Changes attack type to "Slashing" damage. Must have Claw or Baghnakh type weapon equipped. Also increases STR and Attack Power.
"Mantis Stance" - Changes attack type to "Piercing" damage. Must have Knuckle or Claw type weapon equipped. Also increases DEX and Accuracy.
"Monkey Stance" - Changes attack type to "Blunt" damage. Must have Cesti or Sainti type weapon equipped. Also increases AGI and Evasion.