Hello and Thank you for your time in advance.
I mainly want to petition for the mages of FFXI. Outside of Arise, WHM has been pulling a short straw lately. Here are a few ideas to help things along.
#1 Bar-Light-ra/Bar-Dark-ra : Very simple. These elements are common amongst the new waves of mobs being added as well as abyssea mobs already in place.
#2 Bar-Terra: Many many mobs now have Terror as part of their arsenal of attacks, healing terror sounds too much of an ask may. However if we could help players simply resist ever so often, can make a difference in fights such as ADL.
#3 Healing Touch: This can be added as a JA with 5:00 or so delay. Under the effect of Solace this JA can remove all of the enfeebles on a party or alliance member rather than just shifting them to the caster like sacrifice.
#4 Banish IV: Banish 1-3 are now a bit of a lackbuster due to Holy II. Again this is very simple and already exists in the game.
#5* Reviviscence: Cures target's weakness. Only usable under the effect of Divine Seal. This spell was once called a "Gamebreaker" but if added similar to meteor it would seem more practical.
#6 Benediction Revamp: It used to be enough to just heal everyone in range and save the day. However now when everyone's HP fall and Benediction is the last resort, the fight may still get right back to being dicy. All newly added mobs have area attacks and high regains on low HP. Benediction needs a follow through, I suggest a rampart like effect adding defense and MDF for even a brief 30 seconds would allow a team a strong chance of turning things around.
#7 Multiple Barspells: Even if only allowed a second barspell, this would up the demand and dynamics of WHM overall.




