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  1. #1
    Player
    Join Date
    Apr 2011
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    14

    Dynamis Re-entry

    I am curious if there's any way to allow Dynamis re-entry if there is still time left on your clock, in case you die without RR up. It is routine that people send /tells asking for Raises to my WHM, so I know that this is a fairly common problem. It's frustrating to have an hour or more time left and effectively lose your entire run because you have to HP. This would be a lovely addition to an upcoming patch or simply provide an auto-RR status within Dynamis maps, similar to an Atma...

    PS - Yes, yes, I know there's RR earrings and RR neckpieces and RR scrolls. If you want to point it out, no need, I know they're there, and I still don't like bothering with them if I don't natively have the spell.
    (2)

  2. #2
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    I would like to point out it would also be nice for if you accidentally mess up on your subjob. For instance I Dyna as RDM, sometimes I mess up when rushing to do Dyna, and end up going as /NIN, which basically ruins the entire run ofcourse.

    I would say instead of saying anything about atma, it should be a bit unique. You can be raised normally for 3 minutes, however if you are not, then you are Auto-Raised, the 3 minute is a penalty for the death. I would say perhaps you get a Sneak/Invis effect for 15 seconds as well, due to the crowding of mobs in Dynamis areas, and the fact Reraise would do you little good when you can be instantly killed by most mobs if they aggro & link, before the raise animation even completes and your weapons are put away. As for Reraise items, they would still have a use, as it would save you time by not having to waste that extra 3 minutes the Auto-Raise takes to activate.
    (4)

  3. #3
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Demon6324236 View Post
    I would say instead of saying anything about atma, it should be a bit unique. You can be raised normally for 3 minutes, however if you are not, then you are Auto-Raised, the 3 minute is a penalty for the death. I would say perhaps you get a Sneak/Invis effect for 15 seconds as well, due to the crowding of mobs in Dynamis areas, and the fact Reraise would do you little good when you can be instantly killed by most mobs if they aggro & link, before the raise animation even completes and your weapons are put away. As for Reraise items, they would still have a use, as it would save you time by not having to waste that extra 3 minutes the Auto-Raise takes to activate.
    Charm lasts longer then that 3 minutes, and it tends to put you right in the middle of a whole lot of mobs... death would be a blessing in that case.

    With free reraise from books, plenty of reraise items and even auto-reraise, there's no reason to be dead in dyna for long, unless you decided to die right in the middle of a mob spawn area.
    (3)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  4. #4
    Player Mostfowl's Avatar
    Join Date
    Aug 2011
    Posts
    137
    Quote Originally Posted by Demon6324236 View Post
    I would like to point out it would also be nice for if you accidentally mess up on your subjob. For instance I Dyna as RDM, sometimes I mess up when rushing to do Dyna, and end up going as /NIN, which basically ruins the entire run ofcourse.
    Wait how is rdm/nin ruining a run? A good rdm/nin can still whoop some tookus both in and out of aby. yeah lolrdm all you want but a rdm/nin who knows how to gear and utilize their spells are still pretty bada**
    (1)

  5. #5
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Mostfowl View Post
    Wait how is rdm/nin ruining a run? A good rdm/nin can still whoop some tookus both in and out of aby. yeah lolrdm all you want but a rdm/nin who knows how to gear and utilize their spells are still pretty bada**
    Ruins the run because I lose the ability to reliably proc. In the event I do make the mistake of RDM/NIN in Dyna I am almost always duoing with a THF or my gf on PUP, so I have them proc, and I am the kill force afterwords. I know how to DD as RDM my only problem is that it makes me unable to proc and I kill a little to fast if I don't stand around and do nothing while it is being proced.
    Quote Originally Posted by Mostfowl View Post
    yeah lolrdm all you want
    I would never! Trust me, I am about done with Excalibur which I have been making for RDM alone.
    (0)

  6. #6
    Player Komori's Avatar
    Join Date
    Mar 2011
    Posts
    521
    Character
    Komori
    World
    Bismarck
    Main Class
    WHM Lv 99
    You should also think about not just when people die, but when they enter dynamis and something comes up in reality that requires their attention.

    I've had it happen on very few occassions, and emergencies happen. But emergencies shouldn't cause you to sacrifice your charge for that day. Just have it to where the zone saves remaining time if you leave the zone or you log out.
    (3)

  7. #7
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Komori View Post
    You should also think about not just when people die, but when they enter dynamis and something comes up in reality that requires their attention.
    You can log out in dynamis, and if you return before time is up you can finish it up. Which is pretty much like most, if not all, timed events.

    Quote Originally Posted by Komori View Post
    I've had it happen on very few occassions, and emergencies happen. But emergencies shouldn't cause you to sacrifice your charge for that day. Just have it to where the zone saves remaining time if you leave the zone or you log out.
    Real emergencies wouldn't cause you to return within a day regardless... at which time the 'charge' has been reset.

    If you enter dyna forgeting your parents were coming for coffee in 30 minutes, tough cookie.
    (1)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  8. #8
    Player Komori's Avatar
    Join Date
    Mar 2011
    Posts
    521
    Character
    Komori
    World
    Bismarck
    Main Class
    WHM Lv 99
    Quote Originally Posted by Kristal View Post
    You can log out in dynamis, and if you return before time is up you can finish it up. Which is pretty much like most, if not all, timed events.


    Real emergencies wouldn't cause you to return within a day regardless... at which time the 'charge' has been reset.

    If you enter dyna forgeting your parents were coming for coffee in 30 minutes, tough cookie.
    Emergencies aren't just someone dying or someone's leg is broken. I've entered dynamis before and then family calls and I need to pick up younger members or I need to rush out to the store and it's not a choice.

    Maybe your just anti-social and have no friends or family so no one needs you. But with the log-in message telling you not to forget your real life. I choose my family and friends over the game. And I'm more than happy to give up loldynamis to go and help someone out. But it would also be nice if I could go back in because I had only spend thirty or so minutes in dynamis.
    (2)

  9. #9
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Komori View Post
    Emergencies aren't just someone dying or someone's leg is broken. I've entered dynamis before and then family calls and I need to pick up younger members or I need to rush out to the store and it's not a choice.
    Just logout in a safe spot, do what needs to be done, log back in, use whatever time is left. Then you can have your cake AND eat it. Even though the cake is a lie.

    Quote Originally Posted by detlef View Post
    So you don't see how for example you could reenter during bronze time, exit, reenter during bronze time, exit... Nothing wrong with that?
    That's childsplay compared to the real exploit. You lose the TE temp key items when you exit, so if you were allowed to get back in you could reacquire another 60 minutes worth of time. Solo it can take 30 minutes to get TEs and back to a camp, but if you are in a party you can split up and get it done in 5.
    (0)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  10. #10
    Player Shadax's Avatar
    Join Date
    Oct 2011
    Location
    Sandy
    Posts
    92
    Character
    Shadaax
    World
    Shiva
    Main Class
    BST Lv 99
    Frankly, if you die in Dynamis without RR, I don't want you to get back in to compete with me for mobs when I had the forethought to bring a RR item. If it was still a 72-hour entry then I might have a little more compassion, but it's a day... bit whoop. There has to still be some penalties to incompetence in this game.
    (6)
    I reject your reality and substitute my own...
    - Adam Savage



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