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  1. #31
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    I'm just gonna have to agree with the people telling people to suck it up here.

    You are entering a dimension where the beastmen rule, breaking into their city, surrounded by hundreds of beastmen who all can twohour, are aggressive, and link. You know you're alone, you know what you're getting yourself into, and you can earn lots of money in there if you do it right. Spending a few thousands on a reraise earring, or 10 conquest points on a reraise scroll isn't exactly a steep price to pay.

    Better yet, go get a FoV reraise buff before you enter. Those last for two hours. Then you can bring an instant reraise in case you die, and you already have two "extra lives" for almost free.
    (7)

  2. #32
    Yep, this falls into the "penalty for being stupid" category. That said, I've always thought that yes, there should be a 15 sec sneak/invis/deo effect on raise to get clear (the deo is for undead zones, blood aggro, you know?).
    (0)

  3. #33
    Player Bulrogg's Avatar
    Join Date
    Mar 2011
    Location
    Carbuncle: Windurst Militia
    Posts
    419
    I'd support the additon of an auto re-raise in the likes of WoE. I would even be ok with a penalty timer (5:00) before the auto re-raise takes effect.
    (2)
    Quote Originally Posted by Aldous Snow
    When the world slips you a Geoffrey, stroke the furry walls.
    Quote Originally Posted by --She
    that's what

  4. #34
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Bulrogg View Post
    I'd support the additon of an auto re-raise in the likes of WoE. I would even be ok with a penalty timer (5:00) before the auto re-raise takes effect.
    Thats what I want honestly. It would give you a backup if you are foolish or unlucky enough to die, while also penalizing you for it in a way that lowers your overall outcome of currency and item drops.
    (2)

  5. #35
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Bulrogg View Post
    I'd support the additon of an auto re-raise in the likes of WoE. I would even be ok with a penalty timer (5:00) before the auto re-raise takes effect.
    That is a great idea.
    (1)

  6. #36
    Player Morier's Avatar
    Join Date
    Aug 2011
    Posts
    82
    Character
    Morier
    World
    Phoenix
    Main Class
    SMN Lv 99
    All of these people saying suck it up and bring rr are correct, until the time when you have reraise up you have reraise items, but you disocnnect and die and your reraise vanishes. There have been times i have lagged out and the reraise never kicked in.
    (0)

  7. #37
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Morier View Post
    All of these people saying suck it up and bring rr are correct, until the time when you have reraise up you have reraise items, but you disocnnect and die and your reraise vanishes. There have been times i have lagged out and the reraise never kicked in.
    Hippos love RR.
    (0)

  8. #38
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Glamdring View Post
    Yep, this falls into the "penalty for being stupid" category. That said, I've always thought that yes, there should be a 15 sec sneak/invis/deo effect on raise to get clear (the deo is for undead zones, blood aggro, you know?).
    Deodorize does not prevent blood agro. It doesn't prevent anything, for that matter. Its only purpose is to speed up agro loss on the few mobs that already agrod, track by scent and somehow managed to get far away from you in a zone without water to run through or rain/snow weather.

    Reraise within blood agro range of ep+ undead, and they will kill you unless you are a SMN wearing a 1/1 HP equip set.
    (0)
    Last edited by Kristal; 08-29-2012 at 08:59 PM.
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

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