Page 2 of 4 FirstFirst 1 2 3 4 LastLast
Results 11 to 20 of 38
  1. #11
    Player Komori's Avatar
    Join Date
    Mar 2011
    Posts
    521
    Character
    Komori
    World
    Bismarck
    Main Class
    WHM Lv 99
    No. What dipshit would leave the entire zone (either by warping or running back to entrance, just to leave; afk for five minutes and come back.) I'd rather afk in Dynamis for ten minutes than to do all that running back and forth for minimal reward. I also see that if a zone is full; then some people who don't like competetion would leave and wait until afterwards to re-enter. Leaving more mobs for those that stay behind.

    You would still only get 2 hours a day, you could just split up the time. I see no way to exploit it.
    (1)

  2. #12
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    So you don't see how for example you could reenter during bronze time, exit, reenter during bronze time, exit... Nothing wrong with that?
    (0)

  3. #13
    Player Komori's Avatar
    Join Date
    Mar 2011
    Posts
    521
    Character
    Komori
    World
    Bismarck
    Main Class
    WHM Lv 99
    It's only one camp being taken during one time and any other time there's no competetion. And I highly doubt someone is going to zone in and out of dynamis about thirty times just to camp dynamis throughout there entire day, and if they are willing to do that then good for them because my patience wouldn't be able to continue running back and forth just to only camp one currency for a day when I can do so much other shit.
    (0)

  4. #14
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    Well, it appears that you and I are on two different wavelengths. While you don't see repeated reentry as a big deal, the devs might. I think reentry is a good idea, but the timer should remain running. In my opinion it should be more about salvaging a run that went catastrophically bad rather than just letting you hit the pause button at your leisure.
    (2)

  5. #15
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Komori View Post
    Emergencies aren't just someone dying or someone's leg is broken. I've entered dynamis before and then family calls and I need to pick up younger members or I need to rush out to the store and it's not a choice.
    Just logout in a safe spot, do what needs to be done, log back in, use whatever time is left. Then you can have your cake AND eat it. Even though the cake is a lie.

    Quote Originally Posted by detlef View Post
    So you don't see how for example you could reenter during bronze time, exit, reenter during bronze time, exit... Nothing wrong with that?
    That's childsplay compared to the real exploit. You lose the TE temp key items when you exit, so if you were allowed to get back in you could reacquire another 60 minutes worth of time. Solo it can take 30 minutes to get TEs and back to a camp, but if you are in a party you can split up and get it done in 5.
    (0)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  6. #16
    Player Mostfowl's Avatar
    Join Date
    Aug 2011
    Posts
    137
    Quote Originally Posted by Demon6324236 View Post
    I would like to point out it would also be nice for if you accidentally mess up on your subjob. For instance I Dyna as RDM, sometimes I mess up when rushing to do Dyna, and end up going as /NIN, which basically ruins the entire run ofcourse.
    Wait how is rdm/nin ruining a run? A good rdm/nin can still whoop some tookus both in and out of aby. yeah lolrdm all you want but a rdm/nin who knows how to gear and utilize their spells are still pretty bada**
    (1)

  7. #17
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Mostfowl View Post
    Wait how is rdm/nin ruining a run? A good rdm/nin can still whoop some tookus both in and out of aby. yeah lolrdm all you want but a rdm/nin who knows how to gear and utilize their spells are still pretty bada**
    Ruins the run because I lose the ability to reliably proc. In the event I do make the mistake of RDM/NIN in Dyna I am almost always duoing with a THF or my gf on PUP, so I have them proc, and I am the kill force afterwords. I know how to DD as RDM my only problem is that it makes me unable to proc and I kill a little to fast if I don't stand around and do nothing while it is being proced.
    Quote Originally Posted by Mostfowl View Post
    yeah lolrdm all you want
    I would never! Trust me, I am about done with Excalibur which I have been making for RDM alone.
    (0)

  8. #18
    Player
    Join Date
    Apr 2011
    Posts
    14
    This thread has been derailed a wee bit. I think it's obvious that the timer freezing upon exit is prone to abuse, and also unnecessary. I like the idea of an auto-RR after 3 or 5 minutes, so that there is some penalty for death but it doesn't kill a run. And, of course, allow re-entry, maybe with a 5 minute double-weakened timer upon such re-entry, again as a small disincentive but not a run killer. After all, this is how Dynamis originally worked in effect, though the timer was longer on weakness.

    Any word from SE? Any inclination to fix this?

    In response to Shadax: It's not incompetence, it's laziness and not wanting to deal with greedy crafters jacking up RR earring prices. I also think you're labouring under a misconception; death is common enough to be an annoyance, but not common enough to seriously lower competition. My experience is if you do a little bit of hunting it's very easy to find decent camps with little to no competition; things might be different on Shiva, but I doubt it.
    (0)

  9. #19
    Player hiko's Avatar
    Join Date
    Mar 2011
    Posts
    774
    Character
    Meuporg
    World
    Ragnarok
    Main Class
    BST Lv 99
    Quote Originally Posted by detlef View Post
    So you don't see how for example you could reenter during bronze time, exit, reenter during bronze time, exit... Nothing wrong with that?
    lol spending 5h for dyna so you only get ordelle....

    and to avoid exploit limit it so it only work once a day
    (1)

  10. #20
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    It might not be worthwhile to reenter for bronze but it might be worth it to avoid whiteshell time. I personally wouldn't bother, but it's something that might give devs pause when considering the possibility of allowing re-entry.
    (0)

Page 2 of 4 FirstFirst 1 2 3 4 LastLast