Hey guys!
We had the chance to ask the FFXI Team some questions on the heels of this years VanaFest 2012- You can check out the full Q&A here-
http://ffxi.gamerescape.com/2012/07/...vanafest-2012/
Hey guys!
We had the chance to ask the FFXI Team some questions on the heels of this years VanaFest 2012- You can check out the full Q&A here-
http://ffxi.gamerescape.com/2012/07/...vanafest-2012/
Honestly I thought they were all good except the last 1.
"Rune fencers and geomancers will have Artifact equipment, Artifact weapons, Relic Equipment, Empyrean equipment, and Mythic weapons."
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Main : 99 DRK
Subs : 99 SMN COR SCH MELEEWHM
Server : Ragnarök
Relics : 95 Ragnarok and 95 Apoc
Ironic that when i was young i never had enough video games but now i have too many and not enough time to play them.
I thought most questions were interesting.
This, I have to say, I find an exceedingly odd design choice. Why mythic weapons? That's the least logical thing to do. They'll have to design entirely new weapons for that, whereas they could put them on already existing relics and empyreans.Originally Posted by Square Enix, Inc.
However, this makes me think. What if the new Salvage takes place on Adoulin? Maybe it'll be connected to the current Alzadaal ruins somehow? I don't know if this makes sense looking at the release date, but they didn't officially announce the release time for the Salvage revamp yet, did they? It's the only explanation I can come up with why these jobs would be on mythics, lore-wise. Unless there is no further explanation and it's just "like that".
All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
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FFXI: Leviathan > Arcon
FFXIV: Selbina > Arcon Villiers
Why did you not ask about Treasure Hunter?! It's the *only* question worth asking!
Opinions are opinions. Keep 'em that way.
SE go out of their way not to answer that. It's probably their company's most-guarded secret. Two people each only know seperate parts of the formula. They pass it on to their kids and their kids only. Either that or they were drunk when they coded it and now don't remember it themselves.
All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
FFXI: Leviathan > Arcon
FFXIV: Selbina > Arcon Villiers
the good info in this interview is that the jobs will get empyrean armors @ launch so the jobs will be usable right at lauch, im a bit releaved, although I call 2 more failed jobs in the same category as rdm sch smn..
Come to think of it, I wonder how their NMs for seals will be, and what +2 items they are on. It is a small, but curious detail. For now all seal NMs drop 4 types of seals and all seals drop from 3 different NMs, this trend has to be broken for these jobs, and will probably seem weird. The same can be said of +2s, all +2 items have 5 jobs on them, so whatever ones chosen for these will break it by having 6~7 jobs on it instead.
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