The part I found especially entertaining was:

Regarding the suggestion to allow for spells over a duration instead of just one case, although we have not completely disregarded this option, we want to adjust very carefully as a monster could be quickly debuffed completely and then Stunned continuously for the remaining duration of the ability. We'd be grateful if you'd test out this ability first and then let us know how you feel about it. {{This just in: Stun has a recast timer unless you use Chainspell}}
Correct me if I'm wrong (and I know I'm not) but stun is Dark magic where this new SP only affects Enfeebling Magic meaning it has absolutely no effect on stun accuracy. I thought a requirement of being a community rep was that you actually played the game? At least it was last I looked at the application process....or at the least understood the mechanics. This means if it had a duration only (independent of how many enfeebling spells cast while active) it wouldn't do jack diddly to Stun or anything else for that fact that wasn't reliant on Enfeebling skill.