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  1. #1
    Player Erikwyld's Avatar
    Join Date
    Nov 2012
    Posts
    3
    Character
    Erikwyld
    World
    Asura
    Main Class
    SMN Lv 99
    Played with the new JA a little this morning.

    I was able to land an enfeeble (Paralyze II) on a mob (Flame Skimmer in Abyssea - Mis) that was "completely resists the spell" using the new JA.

    Right now the JA seems to have no recast timer on the test server, but I can tell you this ability is barely worth 10 minutes, nevermind an hour or more. Even turning around and stacking Paralyze II with Saboteur was unimpressive, especially considering I had to burn two timers to do it.
    (4)

  2. #2
    Player Hashmalum's Avatar
    Join Date
    Apr 2011
    Posts
    201
    Character
    Hashmalum
    World
    Ragnarok
    Main Class
    RDM Lv 99
    Quote Originally Posted by Erikwyld View Post
    Played with the new JA a little this morning.

    I was able to land an enfeeble (Paralyze II) on a mob (Flame Skimmer in Abyssea - Mis) that was "completely resists the spell" using the new JA.

    Right now the JA seems to have no recast timer on the test server, but I can tell you this ability is barely worth 10 minutes, nevermind an hour or more. Even turning around and stacking Paralyze II with Saboteur was unimpressive, especially considering I had to burn two timers to do it.
    Given that "completely resists" is immunity, and the initial dev post on the new RDM SP explicitly stated that immunity is still immunity, I'm assuming this is a bug.
    (0)

  3. #3
    Player Erikwyld's Avatar
    Join Date
    Nov 2012
    Posts
    3
    Character
    Erikwyld
    World
    Asura
    Main Class
    SMN Lv 99
    Quote Originally Posted by Hashmalum View Post
    Given that "completely resists" is immunity, and the initial dev post on the new RDM SP explicitly stated that immunity is still immunity, I'm assuming this is a bug.
    It probably is a bug, but it takes the ability for "completely worthless" to "would be useful with a lower reuse timer". Having RDMs being able to land debuffs that no one else can would be a nice addition if it wasn't on a 1 hour timer.
    (7)