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  1. #1
    Player Mathieu's Avatar
    Join Date
    Jul 2012
    Posts
    53
    Character
    Mathieu
    World
    Bahamut
    Main Class
    RDM Lv 60
    How exactly is duration a problem? As long as there is enough time to cast all the enhancing spells it actually applies to, then its duration doesn't matter that much unless it is longer than 9 minutes. Maintaining the effects of a two hour for nine minutes is far better than almost any other one in the game. Soul Voice, probably the most comparable two hour currently in game, with perfectly timed casting and a merit ability, can maintain one effect almost that long. Bards also have a hard cap on the effects they can have going at once and take much, much longer than Red Mages to cast.

    Unless the ability only impacts abilities while it is in effect, not just abilities cast under it, magnitude is going to determine how useful it is. Duration is largely irrelevant unless you plan on recasting all your relevant enhancing spells immediately at the end of it. In which case, that isn't different from it having a short duration.
    (0)

  2. #2
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Mathieu View Post
    How exactly is duration a problem? As long as there is enough time to cast all the enhancing spells it actually applies to, then its duration doesn't matter that much unless it is longer than 9 minutes. Maintaining the effects of a two hour for nine minutes is far better than almost any other one in the game. Soul Voice, probably the most comparable two hour currently in game, with perfectly timed casting and a merit ability, can maintain one effect almost that long. Bards also have a hard cap on the effects they can have going at once and take much, much longer than Red Mages to cast.

    Unless the ability only impacts abilities while it is in effect, not just abilities cast under it, magnitude is going to determine how useful it is. Duration is largely irrelevant unless you plan on recasting all your relevant enhancing spells immediately at the end of it. In which case, that isn't different from it having a short duration.
    Which you can't, this 2-hour requires a 3-minute duration. If they don't want you using it on other people than re-word it. (even then you can not cast all RDM spells in optimal gear in that stupid time)

    Increases Enhancing Magic potency for self-target only (and if so up the potency to double). Otherwise, the recast of the spells makes the 2-hour useless in itself.

    PS. I'm aware nothing will be done to change this 2-hour simply as it's RDM, damn thing would have been better as the merit effect for Chainspell not a new 2-hour.
    (6)
    Last edited by Daniel_Hatcher; 08-13-2012 at 12:58 AM.

  3. #3
    Player Mathieu's Avatar
    Join Date
    Jul 2012
    Posts
    53
    Character
    Mathieu
    World
    Bahamut
    Main Class
    RDM Lv 60
    Quote Originally Posted by Daniel_Hatcher View Post
    Which you can't, this 2-hour requires a 3-minute duration. If they don't want you using it on other people than re-word it. (even then you can not cast all RDM spells in optimal gear in that stupid time)
    The key word is all. The enhancing spells that really would help in an emergency while being buffed enormously ones only take about 30 seconds to cast without Fast Cast. I agree, you can't go through the entire buffing cycle in that amount of time. However, it is ample time to slap on the enhancing spells most suited to a specific situation and then some.

    The longer casting time buffs aren't really things that seem likely to justify bothering with this two hour. If you really need them, you are better off with Chainspell.
    (0)

  4. #4
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Mathieu View Post
    The key word is all. The enhancing spells that really would help in an emergency while being buffed enormously ones only take about 30 seconds to cast without Fast Cast. I agree, you can't go through the entire buffing cycle in that amount of time. However, it is ample time to slap on the enhancing spells most suited to a specific situation and then some.

    The longer casting time buffs aren't really things that seem likely to justify bothering with this two hour. If you really need them, you are better off with Chainspell.
    So basically a 2-hour you can't even use simply to buff yourself, Yup, real useful....... I mean useless.

    PS. new 2-hour adjustments coming, bet you can't name the job ignored again.
    (3)