Quote Originally Posted by SpankWustler View Post
While the Red Mage Two-Hour isn't bad on a conceptual level like the worst of the new abilities, it's definitely in the "major issues with potency or execution" pile.

I'm surprised more people haven't complained about it. I'm surprised that I haven't complained about it more, given the massive amount of stuff I complain about.
I think most red mages have given up by this point. Which is a shame, because I think that we could get them to make this one ability at least halfway decent if we all stand together and ask for it. It's not a systemic problem like enfeebling magic, or something that they have demonstrated that they completely have their head up their ass about.