Results -9 to 0 of 224

Thread: FFXI fixed!

Threaded View

  1. #10
    Player Sarick's Avatar
    Join Date
    Apr 2011
    Posts
    732
    Character
    Saricks
    World
    Fenrir
    Main Class
    RDM Lv 99
    Quote Originally Posted by Shoko View Post
    A good majority of your posts are also pretty bad. You do not speak for the community as a whole, and should not. Just as well, people should not take your posts for what they are.
    I'm speaking from what the developers said and statistical data behind it. If this wasn't what the community wanted then why on earth would the original poster be ranting about it? It's because the majority of the community didn't enjoy all the hardcore content. This caused SE to lower the bar.

    Quote Originally Posted by Shoko View Post
    A good deal of people also loved the hard content, just as well as others who hated it. When you leave the realm of casual content and dive into hardcore content gear should and must be statistically stronger, as this is a typical MMO:

    1) You play an MMO for strong gear, and obtain it.
    2) You use strong gear to face a monster or [increasingly] difficult content.
    3) You obtain stronger and better gear as your reward(s).
    The process of rewards is there for both sides one gets more reward for the effect advanced skill they put in so they can attain the same overpowered gear that makes them better. The other puts in more time at a lower skill level for the same overpowered gear. Nothing wrong with getting better rewards only that these rewards should be universal at different skill level. If Joe pink spends 6 months getting an uber item and jack elite spends a one month the same item there is nothing wrong or unbalanced here.

    Quote Originally Posted by Shoko View Post
    You should not play saint at any point in time. A real person playing saint would be able to take on both sides of an argument and with it, find common ground between the two. You are only loosely speaking for yourself.
    I did find common ground in a few aspects. If you poison someone they're still poisoned and will need an antidote. If you don't try and find that antidote then the poison causes damage over time it might even eventually kill them. A good saint will find common ground but they won't let one party die of poison. Read the original post again. It's underlying agenda isn't selfless or good nature for everyone. It's harsh hatred and subjective to personal motivations. Nothing is good for everyone and you can't please everyone but you can try to please the majority. The developers ran statistics on hardcore vs easier content and found that the majority disapproved in hardcore content.

    Sage Sundi said this himself soon around the launch of CoP.

    So, given that fact with all the bad history, 24 hour Pukefest NM, CoP, Neo Nysul, etc etc etc. You see I'm not pulling this out of my arse. They lowered the difficulty sometimes multiple times because it needed done from a community standpoint. It wasn't a single persons opinion that made these decisions it was the community and the developers together. The community cried out for change and in some cases this cry went viral. Look at FF14, they tried that crap on it. Did you see how well that went?
    (2)
    Last edited by Sarick; 08-14-2012 at 09:14 AM.
    Developers take notice when a post has a lot of likes. Please support your fellow posters if they make good suggestions or comments by clicking the like.